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The BLOGFlume—Hot News


Two stories that have already been reported on TPI are explored in depth


By Russell Meyer
Posted via 68.106.101.60 on December 15, 2004 at 11:04 PM (MST)
Statements below are the work of their authors and not necessarily the opinion of Theme Park Insider.

There hasn’t been a lot of activity in the industry so far this week, so I will explore these 2 dominating stories, and delve further into the theme park attendance numbers and Busch Gardens Williamsburg’s big announcement.

Attendance Numbers
LA Times 12/14/04

As we all know by now, the estimated attendance for U.S. theme parks rose this year an average of 4% over last year. Now let’s go a little bit further in depth into the numbers… The most promising aspect of these numbers is that the 2004 estimates are the first to increase since 9/11. Could the industry finally be turning the corner? I would have to say the answer is a resounding yes. This attendance increase came despite the weather in central Florida and lack of major park expansions from the top parks. Yes, yes, Universal added Mummy, Tower of Terror came to California Adventure, and Journey to Atlantis sailed across the country to San Diego. While all of the park additions were key to improving and enhancing guest experiences, none of them were huge attendance-driving additions to their respective parks. All of the top 10 parks increased their attendance over last year with the Florida Universal Parks yielding double-digit increases, particularly surprising since IOA has not added a new attraction since 2002’s Spider-Man. The only bad mark on the industry was the performance of Six Flags. 12 of the 13 Six Flags parks ranked in the top 50 world-wide were either flat or declined as much as 13%. Six Flags blames the decline on the weather and lack of new attractions in 2004, but those factors didn’t seem to effect most of the rest of the industry. One surprising exception is Busch Gardens Tampa, which also experienced an inexplicable decline in 2004 despite adding a new roller coaster (Cheetah Chase) and big-budget broadway-style theatrical show.

2005 is primed to be a monster year for the industry with just about every major park from coast to coast adding a new major attraction, including a world record breaking coaster at SFGAdv. Spending in this off-season is through the roof, especially at Disney, which is preparing to celebrate the 50th anniversary of Disneyland and numerous new attractions (albeit clones) in just about every single domestic park. Where do we go from here? Up, up, and away!

Spider-Man II
Yahoo News 12/15/04

No, this story has nothing to do with the excellent sequel to the movie starring Toby Maguire. As reported earlier, Busch Gardens Williamsburg has finally announced some of the details of the new attraction for 2005. The new attraction will be called The Curse of DarKastle, and has a ride system that looks a lot like The Amazing Adventures of Spider-Man. I know, I know, everyone is clamoring that Busch is cloning the attraction that is regarded as the best theme park attraction in the world. This move was inevitable, and I’m actually surprised it took nearly 3 years for someone to attempt another 3-D motion-simulator dark ride. The key to the success of DarKastle will be the story, because I think that Spider-Man’s popularity is partially due to the popularity of the character in addition to the mind-blowing ride. The attraction will include a pre-show of nearly 2 minutes, which should lay the foundation of the story, and allow guests to be immersed in the ride. The attraction appears to have many of the same elements of the Spider-Man, including a “fall” which will probably mimic Spider-Man’s plunge off the side of the building near the end of the ride.

What I find interesting about the announcement is that there is no ride manufacturer credited with developing this attraction. Has Busch Gardens developed this ride independently? It appears so as the press release references reference an assemblage of ride engineers, graphic artists, and projection designers, and not a singular manufacturer that developed the concept. This may explain why this particular project has taken so long to design, construct, and complete. Another interesting part of the press release is that BGW is touting DarKastle as a combination of theme park technologies that has never been done before. Unless there is something about the attraction that they’re still keeping secret, this statement is untrue which bothers me a bit. I don’t have a problem with someone blowing their own horn, but they should at least recognize the existence of other achievements before calling attention to something described as a “cutting-edge ride…” and “…an experience like no other.”

Don’t get me wrong, I’m extremely excited about this new attraction, and hope that the ride will be a huge hit. How can you go wrong when you design an attraction that uses the same technology as the #1 rated attraction in the world? As far as the opening date, May 2005 is probably given as an opening date so that the new attraction will officially open with the 30th anniversary of the park on May 16, 2005. A soft opening for passholders and/or employees will probably happen sometime in March or April. If I didn’t have a job and the honorable task of reporting theme park news to all of you, I would start the queue right now!

Comments:


From Jason Lester
Posted via 67.114.235.36 on December 16, 2004 at 11:32 AM (MST)
Who knows? Maybe there is going to be some kind of amazing never before seen element added to the ride. When is it opening?

From Coaster Enthusiast
Posted via 64.5.146.13 on December 16, 2004 at 1:26 PM (MST)
If you watched the Video, you would see the 'fall' is caused by a goblin or ogre perched on a glass, or ice platform. When he jumps up and down as he approaches the riders, the glass/ice breaks and the riders fall backwards before tumbling down this huge tower.
I was hoping the ride would use RoboCoaster technology, however, the computer generated mock-up of the track design suggests otherwise :-(
Every indication says the ride will open officially in May, 2005. I am a season pass member, and have not been notified of any special openning dates, but it's still early.

From Derek Potter
Posted via 69.164.139.74 on December 17, 2004 at 6:38 AM (MST)
Who knows what technologies they are talking about. It could just be some little thing that technically means they have combined technologies. Parks like to toot their own horn at every little thing about the ride....no matter how insignificant the detail is.

I attribute much of Spidey's success to it's characters. The Spiderman franchise offers popular, well known characters, and the nature of the character's stories offered itself well to developing the ride. In the case of darKastle, BGW doesn't have the comic book heroes, or premade stories to start with. I'm sure that the technology will work great. What will be the challenge is creating the story from scratch to go with it. I'm a little skeptical about the DarKastle theme, because I've never known BG to be able to tell a story that well, and while the haunted house theme has promise, it will be harder to make a good ride out of than Spiderman was. I hope that the ride turns out great, but I can't call it a big winner yet.

From Russell Meyer
Posted via 207.188.198.147 on December 17, 2004 at 1:00 PM (MST)
For those who are curious, a photo of one of the ride vehicles can be seen at

Screamscape.com 12/16/04

From Chuck Campbell
Posted via 152.163.101.8 on December 18, 2004 at 9:00 AM (MST)
Russell, you're settling in quite nicely to your role as Blog Flumer. (Is that your official title?) Keep up the good work.

I imagine BGW is engaging in a wee bit of hyperbole, but what the hell? I'm glad that they've fianlly given me a good reason for renewing my annual passport, and that their new attraction is more ambitious than filling a building with fiberglass "animatronics" and cardboard cutouts. Maybe PKD will feel the urge to up the ante a bit beyond their new Scooby Doo ride (and yet another spinner themed to Tomb Raider).

From Russell Meyer
Posted via 68.106.101.60 on December 18, 2004 at 11:46 AM (MST)
I really like PKD's Scooby Doo ride as a great family dark ride. It's nowhere close to Men in Black, but I think it's just as good if not better than Buzz Lightyear. To put it in perspective, PKD's Scooby Doo ride probably cost about 1/4 of what BGW is shelling out for DarKastle and about 1/4 the size.

It's a bit of difference in philosophy. BGW is counting on guest loyalty as they build really big rides every 3-4 years, while PKD is not so optimistic adding small to medium rides every year.

And thank's for the compliment, and I'm open to any critics out there who want to offer areas for improvement.

From Derek Potter
Posted via 69.164.139.74 on December 18, 2004 at 2:41 PM (MST)
I think that the tomb raider concept would have lent itself perfectly to the technology used by Spiderman. The problem is that Paramount has decided to go with Huss top spins. Of course Paramount has other possiblities to use "Spidey technology"....like maybe.... James Bond.

007 is as good of a fit as Spiderman was....possibly even better with the right director on board. However, I doubt that PKD would be the first Paramount park to get such a ride.

From Kevin Baxter
Posted via 68.126.129.217 on December 19, 2004 at 6:21 PM (MST)
A minor correction... Spider-Man debuted with the park in 1999, not 2002. IOA hasn't debuted a new ride since the lousy Storm Force and Flying Unicorn additions in 2000.

From Pete Brecht
Posted via 128.143.104.171 on December 20, 2004 at 8:21 AM (MST)
Why do the DarKastle sleighs have such high sides? Do they only want you to look forward? Is Spiderman similar in that regard?

From J. Dana
Posted via 208.173.46.42 on December 20, 2004 at 12:06 PM (MST)
Pete,

Yes.

From dwight starks
Posted via 164.106.218.69 on February 17, 2005 at 7:08 AM (MST)
So how many of you guys are going to go to BGW on its opening day.


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