Published: April 23, 2013 at 11:52 AM

Right on. But start with one attraction or experience, and learn from it. Take a risk and be prepared for failure. The biggest challenge I see is trying to cater to all people. Not everyone is a maker, but a few are. It's difficult to set up an interactive attraction for someone with no inclination and who hardly speaks English, etc.

But take something like Disaster! from USF. Have makers come into certain roles, and let others be extras or viewers.

There's also an opportunity to advertise the parks over the internet - as you said with Universal-supplied apps. And it could work before you come to a park as well as after you leave.

A no brainer would seem to be setting up a weekend event for makers. Sounds like there are already events.

Just listen to what people are asking for. Find a need an fill it, like an entreprenuer. LOL.

Published: April 23, 2013 at 12:07 PM

As movies, theme parks are still a passive medium in which the customer is entertained.
I'm sure that hasn't ended and I'm sure it won't end any time soon.
Yes there are ways to take part in a story, even movie like, experience but that's called gaming and although it is awesome it's not as popular trough all demographics as movies and theme parks are.
The only difference in a movie themed theme park or any other theme park is the coating.

Sure the movie theme park has/had the urge to learn you how a movie is made but it worn of. Not because it's not informative but a guest doesn't come back year after year to see how sound is put to a movie.
That's why movie theme parks are more and more trying to let their guests experience the movie as they are there, if we are lucky (like at Universal) they tell us a new story or extend the story. Or if we are unlucky (like at Disney) we get the exact same story rehashed as a ride

I think there would be room for a boutique park where you can be an actor, stuntman, cameraman, etc and work on a movie clip together for a steep price with the real deal. But for anyone who had been in a movie they know that the real deal is so boring.

Published: April 23, 2013 at 2:26 PM

If you really want an immersive studio experience, you should go on the Warner Bros. VIP or Deluxe Studio tour in Burbank, CA

Groups are limited to 13 people and you won't see anything "made up" for the guests. Just a true behind-the-scene look at a REAL studio.

Big 3D monkeys and earthquakes are fun, but I'd rather walk on the sets of my favorite TV shows and films. Just sayin'

Published: April 23, 2013 at 3:28 PM

Isn't the VIP Tour there basically that? It does let you get out and walk around, it's expensive though.
Anon Mouse

Published: April 23, 2013 at 3:39 PM

Movie making has already entered into the public arena. You don't need the movie studios to tell you how it is done. The difference between your phone recording a movie & editing it on a computer to what a movie studio is doing isn't that big of a divide. Sure, you're not Tom Hanks and you don't have a $200 million budget, but that isn't the point. You can already create movies on your own.

Therefore, I don't see how visitors making movies will be a theme park attraction. The movie studios have one advantage which is access to the best technology and talent. However, the studios theme park can at best create a canned experience. Everyone will have the same result.

Disney's attractions like animation and American Idol are fine if guests are into such things. I'm not one of them. I find them naseauting and boring. Sometimes, making movies is pure drudgery. Besides, we are already past the point where hand drawn animation is fascinating (bye cells). We are moving beyond digital animation. 3D has come and went. Singing contests have saturated the television market and the public no longer cares.

Come to think of it, how about the public create the best theme park attraction ever. I can think of Mystic Manor as the latest greatest!!!

Robert Niles

Published: April 23, 2013 at 4:47 PM

I think there's space for something with a higher capacity than the VIP Tour, that's focused more on instruction and making and participating than just getting closer, more exclusive access.

Published: April 24, 2013 at 2:41 AM

Studio theme Parks need to convert to immersive themeing just like universal is currently doing now. Potter is the best example and Disney should be putting all there franchise stuff into the Hollywood studios park. Star wars, avatar, marvel et al. Nobody's really interested in how movies are made, at least not like before and the only park that needs to keep that element is the original Universal Studios Hollywood because that's what that park has always been about, and its the only park that is an actual movie studio.
Ray Schroeder

Published: April 24, 2013 at 9:48 AM

If you want the real feel of a studio, do a studio tour when you're in LA. I did the Warner Bros and SONY studio tours the last time I was in LA( 7 yrs. ago, damn I need to get back). We walked the outdoor sets of ER, Gilmore Girls,the movies RENT,and Zorro. We saw them building the sets of The New Posidon Adventure. We walked in the sound stages where the classics were filmed, Wizard of OZ etc.We even saw a few celebs. These are the real deal.
Sylvain Comeau

Published: April 24, 2013 at 10:53 AM

Interactivity is just one element of the modern theme park experience, in my opinion. If interactivity entirely takes over, then theme parks will become a giant arcade (like a bigger version of Disney Quest).

I think that we still want passive experiences, as long as they are well crafted and immersive.

Anon Mouse

Published: April 24, 2013 at 1:11 PM

The best way to describe the theme park experience is using computer terms. A desktop computer is a lean forward experience. A tablet is a lean back experience. Work is lean forward. Theme parks are lean back. I wouldn't want to work on my enjoyment at a theme park. It defeats the purpose of visiting a theme park where everything is done for me.