A 'Van Helsing' Robocoaster for Islands of Adventure?
Universal Orlando: Industry rumor mills are buzzing that IOA will counter Disney's Expedition Everest in 2006 with a Robocoaster attraction in the park's Lost Continent area.
Posted November 29, 2003 at 9:41 PM
Kuka's Robocoaster is basically a souped-up auto assembly line robot arm, with a roller coaster harness at the end. "Normally, when you're sitting on a roller coaster, you're looking forward and you can look down the roller coaster and you can know where you're going," Kuka technology manager Christon Manzella told TechTV earlier this year. "In this particular ride, you never know where you're going next."
Legoland's brought the Robocoaster to its flagship park in Denmark, and IOA's version is said to be themed to next year's "Van Helsing" film, directed by Stephen Sommers, who also directed "The Mummy" and is overseeing the production of Universal's new "Mummy" roller coasters in Orlando and Los Angeles.
Posted November 29, 2003 at 9:59 PM
Posted November 29, 2003 at 11:19 PM
Posted November 29, 2003 at 11:20 PM
Plus, a Universal source indicates that Sommers has taken quite a bit of interest in the theme parks, and attractions based on his films. So if that is indeed the case, it follows that he'd be working with Universal to pursue something based on "Van Helsing."
Posted November 30, 2003 at 12:23 AM
That said, a Classic Monsters area would be great for IOA. IF they had the space for it. Which was supposed to be across the street where they are planning on building hotels instead. There just isn't enough space in LC to do this theme as thoroughly as the other lands in the park. Don't ruin great theming by forcing in a ride. Especially one directed by Stephen Sommers, whose birth certificate specifies "Generic" in the middle name box.
Posted November 30, 2003 at 12:56 AM
Posted November 30, 2003 at 7:26 AM
I guess, maybe, there could be a way to put some of the Dueling Dragons queue to better use by building adjacent to this structure. I'm not at all familiar with the layout in this area but it seems that with entry & egress occuring at different elevations, you could widen and reconfigure paths to make something work. Dunno.
My question is how anyone could make Robocoaster work with the capacity numbers IOA needs for a new attraction? The closest thing I can equate this model to is Tomb Raider (unless the plan is to somehow move these things...in which case I'll just gag on my tongue right now). Even if each robocoaster grew into a four-butt version, how many of these would they need to crank through 1200 people an hour (or whatever they need to hit)?
Posted November 30, 2003 at 3:08 PM
I also agree that LC is not the place that needs a large ride. The space that they have is behind JP. It is possible that the queue would start in LC, but the ride itself would utilize the space behind JP.
Posted November 30, 2003 at 4:38 PM
That said, I don't think this would need a lot of foot-space to build. But it would need a huge queue, or a mandatory rider reservation system to counter the low capacity.
Posted November 30, 2003 at 5:13 PM
The Link: http://www.screamscape.com/html/iaapa_news.html
Another comment I have is that i agree with those who have said that the theme isn't the best fit in the Lost continent, but I think if they build it near the Jurassic Park end, in the "medievil" section, as has been suggested by a few people already, I think they could pull it off. As to the actual theme and storyline of the ride itself, I think they could kind of come up with their own storyline, much like they did w/ Spiderman. There's nothing in the movie, or the comics i believe, about a scoop(and yes I know it was built before the movie was made, but the idea of adapting the storyline was still the same)I think Universal's creative team can come up with something, I mean who here would have come up with the idea for a scoop just off the top of their head? lol
Posted November 30, 2003 at 5:24 PM
Posted November 30, 2003 at 6:00 PM
I think it would add extra intensity to some of the sudden drops and turns like in spiderman, since those dont seem, in my opinion to flow very well. They seem to somewhaat pause in the middle like the ride machine has to reset or something in order to move anymore. I think this is because of the technology of the attraction, or maybe i'm wrong, it could be that they purposely designed it like that. Does anyone know anything about what I'm talking about? (maybe i'm just crazy haha) Also would a robocoaster allow for smoother movement, or are they "jerky." I've never actually seen one in action but they seem like they would move "smoothly."
Posted November 30, 2003 at 6:04 PM
Posted November 30, 2003 at 10:34 PM
I don't see this as being anything like a real roller coaster, though. To me, it looks like the ride system for a dark ride. I'm sure it could be a coaster, but I don't see the track being able to do much.
I, like mister johnson up there, thought about it being a replacement for Poseidon's Fury. But I tend to think not. IOA can't afford to lose a big attraction, especially not an expensive one. The Trike trail, yes. Not something that would require retheming not only the huge Poseidon building, but Mythos too.
If this is a dark ride, they could easily put it in the back of JP and have it load behind the horrid should-be-removed Flying Unicorn. Just kidding, Robert. It would be nice if they moved it, though. Is there not space somewhere in the Dueling Dragons swamp for the thing? Or they could retheme it to match the Van Helsing thing. The area is far enough removed from the Arthurian courtyard to take on a different theme. Unfortunately, it won't be heaps of theming.
All that said, they really should use the technology for their long-rumored Jeep Safari. With the robotic arm, they could have the jeep actually lifted in a T-Rex's mouth, rolling down a hill, stuff like that.
Posted December 1, 2003 at 4:34 AM
That said, if a track system version of this tech existed, it has the potential to be the next Omnimover, albeit a much more aggressive version. The ability to carefully choreograph where the guest is-and-isn't looking would be pronounced, to say the very least. If you had to devise a formula, it could be Haunted Mansion+Tomb Raider=whatever the heck you'd call this thing. Add some Men in Black to it...you're just asking for trouble.
That said, this looks like expensive, expensive stuff. Someone I was talking to said they'd heard $350K for a 2 butt version of Robocoaster. No doubt there is a great economy of scale available for a mass purchase and certainly you could bump the seat number but, seriously pom-pom, this has to be seen as a big risk, along the lines of Spidey (a hit!) and X (um, cool when it works!).
I believe that Universal can pull this off if this is where they pour their energies. Even the theme can get alligned if this is what they choose to do. Heck, add some prologue to the film that ties the presence of these monsters to ancient lands and times and--despite the contrivance--you may end up with an iconic enough set piece to knuckle the theme between LC and 19th century wherever.
This is one of my favorite rumors in a long time. I'm stoked!
Posted December 1, 2003 at 6:22 PM
and if so how much HM like feeling would this bring?OHH I CAN'T WAIT
Posted December 6, 2003 at 11:51 AM
Posted December 6, 2003 at 10:08 PM
Sorry, HAD to do that. Got ya!
Posted February 25, 2004 at 1:35 PM
And it's getting to the point where the cost of building a major attraction is growing dramatically. Currently, the construction industry is facing unprecedented increase in the price of steel. Consider this letter (Dated February 12th) from the president of a major contractor in Central Florida:
"There are rapid changes unfolding in the steel industry which are driving up our prices in unprecedented ways. By summer the industry is predicting that steel will be on allocation for the first time in our history. We have been informed that steel price increases alone will exceed 65% by summer."
This means that the price of a coaster or ride concept that was developed last autumn could as much as double by this summer. Further, it puts estimators in the difficult position of having to predict the cost of steel (not to mention the availability) one or even two years out.
Beyond construction costs, Universal Creative now finds itself back on square one when it comes to an IOA concept. What is especially notable is a comment from 'Revenge of the Mummy's' Creative Director, Jennifer Sauer, who recently told a reporter that she had been working on that particular project for four years (!!!). Even I was surprised to hear that! Based on that experience, we might not see a major new attraction at IOA until (gulp!) as late as 2008!
Meanwhile, Universal Creative has directed most of its talent to the China project and may not be willing to consider any new IOA attractions until after General Electric takes over in July.
Posted February 25, 2004 at 1:34 PM
Posted February 25, 2004 at 2:23 PM
The Potter series would work perfectly not only as an entire land (regardless of the park) but would fit well in IOA. The way the park is already set up, would allow for a good transition between existing islands regardless of where it is built.
There are so many opportunities for coasters, dark rides, shows, and everything else; the possibilities are endless!
Posted February 25, 2004 at 2:38 PM