There is obviously a lot of information that has been designed for the competition. This final proposal need not include expansive overviews of every single aspect of your theme park. Instead, the main focus of this challenge is to prove how well your proposals all fit together into one theme park. There should be details of each land within your theme park, along with short descriptions of the rides, shows, and restaurants. Each land should have approximately three attractions that will consist both of rides and shows. Each land should also contain at least one restaurant (quick service or sit down), along with at least one shop selling merchandise.
Final proposals must be submitted between August 4th and August 17th. As for crowning a winner, contestants will still be ranked on a scale from 1 to 3 by the judging panel. In addition, the TPI poll will also rank each contestant on a scale from 1 to 3. The one with the best ranking will win Theme Park Apprentice 5.
Good luck to all 3 of you with putting together your final theme park proposal!
Thank you for everyone who has read, voted, and participated in this year’s Theme Park Apprentice. This year has been a blast, filled with some of the best contestants that we have ever had! We've already begun to discuss some extreme improvements and changes that could be possibly coming to the future of Theme Park Apprentice. We've continued to discuss issues that come up every year, such as the vote and the length. I'd like to invite all of you to give us your feedback on this competition, as well as provide feedback on a few of our ideas.
1. This year, we introduced a new concept that was challenging for contestants and judges. Did you like the concept this year which involved a cumulative theme park?
2. In the past two competitions we emphasized the judging power over the power of the poll. We took more control over the vote, by sending the bottom 3 contestants to the vote with the ability to be saved. Do you feel this system has worked out and is fair?
3. The length has been a constant issue if competitions, with contestants dropping out due to schedules or a loss of interest. Should we create a competition with only 5 challenges to keep contestant’s interest?
4. A new format involving no eliminations has also been discussed. Instead all contestants would remain until the end, and the contestant with the highest ranking at the end of the competition would win. What are your feelings on this?
5. A new voting system has been proposed where we eliminate the site vote and the judge’s rankings. Instead we will invite a select group of notable TPI members to rank the contestants. What are your feelings on this?
6. We are continuing to work on various themes for future competitions. Do you have any suggestions of themes that you would like to see featured in future seasons of TPA?
7. Any other comments or suggestions?
We appreciate your feedback while the remaining three contestants are finishing their final proposals.
DPCC inc
1. This year, we introduced a new concept that was challenging for contestants and judges. Did you like the concept this year which involved a cumulative theme park?
I really liked this concept, as it required more thought to go into every proposal so that all of them would fit together at the end. I do think it would get old if this was done every time, but perhaps adding a theme or twist each year would keep it interesting.
2. In the past two competitions we emphasized the judging power over the power of the poll. We took more control over the vote, by sending the bottom 3 contestants to the vote with the ability to be saved. Do you feel this system has worked out and is fair?
This system worked pretty well, especially since there was an automatic elimination if the judges unanimously chose a last place competitor. However, I think it would be better if only a competitor selected as last place by a judge was included in the vote (i.e. if two judges pick the same last place and a third picks a different competitor, the vote only has two competitors instead of three).
3. The length has been a constant issue if competitions, with contestants dropping out due to schedules or a loss of interest. Should we create a competition with only 5 challenges to keep contestant’s interest?
Five challenges is too short. I think it should be stated that the competition will run for a certain number of weeks (9-12 would be ideal) and this is stuck to. If there is a delay, challenges could be eliminated to keep the competition from running long. Competitors should know that they are signing up for a 2-3 month competition and plan to remain with it that long. It may be good to offer a one-month mini-season during the winter for those who don't want to commit to a full competition but still want to play.
4. A new format involving no eliminations has also been discussed. Instead all contestants would remain until the end, and the contestant with the highest ranking at the end of the competition would win. What are your feelings on this?
I would prefer to see contestants eliminated, as with no eliminations there would probably be a large number of drop outs when people feel they no longer have a shot at winning. I wouldn't mind seeing a system where each round everyone gets points based on their ranking (1 for first, 2 for second, etc.) and the one with the highest cumulative score is eliminated each week.
5. A new voting system has been proposed where we eliminate the site vote and the judge’s rankings. Instead we will invite a select group of notable TPI members to rank the contestants. What are your feelings on this?
I think elimination should be done by either judges' choice, site poll, or some type of point system. Having a voting committee would be too drastic of a change to the game and could lead to problems and delays.
6. We are continuing to work on various themes for future competitions. Do you have any suggestions of themes that you would like to see featured in future seasons of TPA?
For the single park concept:
-Franchises: Everyone picks a franchise (movie, video game, etc.) and designs a park specifically for that franchise
-Minor Parks: Instead of building a massive theme park, the goal would be to do a small locals' park. This would require using basic ride systems and simple effects to create attractions, and would be especially challenging to those who only visit the major parks.
-"Fix This Park": Everyone picks an existing park and must completely revitalize it during the competition without destroying what is already there.
For the original format:
-Attractions Reborn: All proposals are to be remakes of attractions that once existed or were proposed but never built.
-[Insert type of ride here]: A season where all attractions are of the same type of ride.
7. Any other comments or suggestions?
-Instead of sending out each challenge individually, perhaps all the challenges could be sent out at the beginning of the competition. Either due dates could be planned out or the challenge to be submitted wouldn't be announced until one week before it was due.
-If you win first place in a challenge, you are safe from the vote at either the next challenge or the first challenge in which you would be up for elimination. They would not be included in the vote and saved if coming in last place, but would rather be excluded from the vote completely. This would prevent a consistently good competitor from being eliminated due to having one bad week.
-Non-post policy change: If you post after the deadline but before rankings have been submitted, you are put into the vote in addition to the competitors who would be there otherwise. If you have not posted by the time the rankings are posted, you are eliminated and a vote may or may not occur. The game will not be delayed to allow for late posters unless there is significant reason to do so (as determined by the judges).
-If two judges will be unable to provide feedback during a week, that week should be skipped or a temporary judge should be brought in so that the competition is fair to competitors (one judge shouldn't decide the rankings, and it is helpful to have multiple opinions on a submission).
-Challenge Zero: The game begins with a full challenge to determine who is selected to compete. This challenge would serve as an audition and the judges would select around a dozen competitors (exact number depends on the length of the competition) who will be invited to play.
I've enjoyed playing this game and do intend to continue as long as I can and as long as the game continues. Even though it isn't perfect, TPA really is the best thing short of actually working in the theme park industry.
This year, there have been a few drop outs, some du to unforeseen circumstances, others had the feel of, "I dont think Ill survive so Ill quit".
This affects the competition vastly. The ramifications are long lasting. In truth, I should not have lasted as long as I did. Some of my proposals were good, some not. Yet I always maintained this year, that as long as SOMETHING got posted, I had a shot because someone dropped out. IN fact more than once I saw late admissions and they were not included in the vote, its possible they had permission to do so, but some clarification would have been nice.
On a related issue, Judges. Y'all signed up for the same perioid. to both judges and contestants alike. If you cannot post every week (baring the unforeseen) then take a real look at the situation and ask yourself, "Should I be doing this?" The same rules apply, there should be a deadline for judges remarks as well. In most events, quite a few submissions were done well in advance so your critiques could be ready to go and then us contestants are not waiting 3 (I think 3 days was the longest before we found out who was fired) days to see if we got the chop.
The format works. Tweak it by all means, but don't change too much, is my advice.
Sorry if this comes across as a little 'bullish' or unsatisfied, that is not the case. I was asked for honesty, so I gave it and in my somewhat sleep deprived condition, I apologise for any ramblings.
The critiques have never been an "official" part of the competition in that I don't remember anything being mentioned in the rules. It is just something that evolved from the beginning, when Tim started this competition and began to give a few constructive comments on the proposals. He used to do his favorite of the week, etc. and that morphed into the weekly critiques.
I didn't realize that they are really all that important to the competitors. It seems that I was wrong in that, and will definitely recommend to Tim that the critiques be included in the rules, both for the competitors and the judges. In the future, if Tim decides to use me as a judge and if I decide to remain a judge and not return as a competitor (evil foreshadowing) I will have to decide if I can indeed critique each week or if, like a competitor, I should not judge if I cannot post weekly.
One more thing- Tim made it clear for several competitions that, if a competitor had a conflict with a week and let the judges know in advance, he/she would be given the challenge in advance to allow them to write it and send it to Tim, to be posted during the appropriate week. Judges can't write their critiques in advance- we have to wait for the proposals- and this group of competitors usually waited for the last day to post. Yes, some did post early, and as soon as they posted I read the proposal and wrote my critique of it. However, I felt it would be unfair to post critiques for some but not all competitors. All or none. But I understand the concerns of a judge missing a week of critiques and we will definitely consider those concerns in the future.
Thanks to all who have posted comments on this topic- please keep them coming!
Following feedback, I've made a lot of changes to the concept to focus on what the judges seem to have enjoyed about the original concept, and rework some things that simply were not going to.
Jubiliee Dock / Albert Dock - I toyed in rounds with renaming this Albert Dock after the Prince Regent of Victoria, Julbilee Dock is now the fixed name. It represents an 1800s London going beyond the original plans of just london's imperial docklands.
CODENAME: Winston - The focus here is more on the cold war era, with the name being more of a reference to Chruchills post-WW2 leadership and coining of the phrase Iron Curtain than World War 2. The area looks at a 1960s/1970s view of the world and near future, becoming retrofuture in parts.
Albaness - This concept is now split into two sections, "The Highlands" represents the scottish wilderness, and offers a quiet corner of the park in rustic surrounds. Cambria takes on the proposed thrill elements of Albaness and is modelled on Wales (Notably absent from the original concept completely)
Sodor - Completely cut. There are already Thomas-lands in several parks, including Britain's Drayton Manor. No need to recreate the wheel. The Kid friendly element moves to….
Albion Faire - Takes on more of a family friendly theme.
Tomorrows World - Cut. The Doctor Who experience is now themed within the classic Doctor Who presentation of UNIT (1970's), and Aquae Sulius is retimed to be retrofuture; both now taking place within Codename WINSTON.
Porthampton Harbour - Cut. Juiblee Dock is expanded to cover the whole 1800s and offers a Nelson/Trafalgar experience.
Elizabethia - Unscaved.
Any previous attractions that still make the cut will be mentioned in the rundown. Some which just don't sit right or didn't quite work are out.
Unfortunately due to me not having the internet conenction I expected in Blackpool until late, I havent been able to include supplementary images beyond the corporate logo, Crystal Palace park outline. Apologies.
Now, on with the show....
Magna Britannia
First Impressions…
Afronting the park is a recreation of the Crystal Palace from the Great Exphibition of 1851, considered the worlds first "Worlds fair" or "Expo" as they are now known today… and of course the inspiration for Epcot.
This helps with the foreshadowing of the park itself, a series of lands, or pavilions, celebrating part of the british character
The Crystal Palace offers Victorian themed conference facilities, function dining, and a recreation of some of the exhibits presented during that first exposition including a precursor to the Fax, The Colt Navy, and recreations of some of the Jewellery presented. It also has the parks exit gift shop, guests services, and other essential services.
As is fitting its 1851 setting, the crystal palace opens out to Jubilee Dock, the Victorian era section of the park.
Zone 1: Jubilee Dock, Codename Winston, Elizabethia
The park itself can be divided into two zones, the zone closest to the entrance is the "urban" or "London" section of the park comprising of Jubilee Dock, codename: WINSTON (Second half of the 20th century), and Elizabethia (1500s).
The three London sections are designed to blend into each other architecturally, with pathways from one to another section showing the changes over time in architecture - looking down a path from Elizabethia through Jubilee and onto Codename: WINSTON shows a natural evolution of building methods over the centuries.
Each of these areas has a "light" side, and a more darker side. The light side, shown in the main thoroughfares show the optimistic brighter sides of the eras shown, whereas the darker sides, accessed through side streets (but still well marked) lead to attractions that represent the less optimistic parts of the era.
Jubilee Dock
Jubilee dock is themed on London in the victorian London at the height of the empire. The core of the area represents the bright optimism of the era, however look closely and you might see hits of the dark side of the era.
Attractions
The Great British Railway (ride/transport)
The great engineer Isombard Kingdom Brunel may not have invented the Railway/railroad, but he took pride in doing them the best. It was said there were two ways of doing things, the wrong way, and the Great Western Railway.
Mirrored on the impressive terminals that dotted London, The Great British Railway main terminus recreates the grandness of the original railways, and is also used as a reception area for VIP appearances in the park (the VIP boarding the train elsewhere and "arriving" at the park via train). Stations in the other lands looking like victorian era country stations.
In addition to the lands in the park, the train leaves the park between Albion faire and Elizabethia to go through the hotel precinct (home of the Tudor Rose and others) to allow hotel guests and VIPs a private gate into the park.
The Ripper's Whitechapel (warning not for children) (walk through)
Walking tours of the Tower Hamlets/whitechapel area in London are a dime a dozen, the sights of the era somewhat lost between the modern buildings and roads.
The Ripper's Whitechapel offers something different, it recreates the actual sights of london as it looked at the day. This walkthrough experience puts you at the scene of the "Canonical FIve"
The Trafalgar Extravaganzia (show)
Taking place on the waterfront, this dramatical recreation of the famous "Battle of Trafalgar" in 1805 which confirmed Britain's dominance of the seas for the next century. Takes place in the evenings.
Taste of Punjab (Resturant)
Appearing as a period warehouse, the taste of punjab's pungent smells invite all to sample a wide array of Indian cuisine, offering a quick bites/sampler tapas-like option, or for the more hungry a traditional dining option.
HMS Bounty
Traditional Swinging Inverter Ship
…The Merry Model of a modern major musical… (Show)
This comedy musical humorously charts the history of the musical, from Gilbert and Sullivan to Lloyd Webber…. Of course they won't be in order categorical… but they will through be in 30 mins.
Coronation Emporium (store) Offering a range of goods that celebrate the long continued reign of Victoria and Albert.
Codename: WINSTON
Codename: WINSTON offers two looks at the second half of the twentieth century and places emphasis on their views of what the future would bring. On one hand, the bright "Swinging Sixties" design suggests a people looking towards a "bright new tomorrow", but again behind this there are suggestions of darkness hidden behind.
The James Bond Aston Martin Experience
(Sponsored by Aston Martin) (ride)
This unique take on a racing coaster tries to recreate the classic gadget-filled car chase from the big screen. The cars are designed to change places throughout the ride. The cars using "gadgets" in sync with the track to emphasise the turn and hill elements. Actors also ride the vehicle allowing for pretend exchanges of gunfire.
Q Division (store)O
Offers a range of spy gadgets games and other parapanelia inspired by bond and other era spy novels
Burlington: The Final End (ride)
See Walk through Challenge
Aquae Sulius (ride)
See water ride challenge
Doctor Who - Escape from the Vortex
See roller coaster challenge, rethemed slightly to represent the 1970's Doctor Who era.
Its…. Not Monty Pytho (show) - see Indoor Show round. Reworked to place in the 70s, not as a pre python-python group.
The Cavern (restaurant) - A recreation of the classic club that gave birth to the beatles - sure the real one is in Liverpool rather than London, but who's counting? This offers classic pub bistro meals at a reasonable price.
Elizabethia
Representing the reign of Elizabeth, the last monarch before the union of the Scottish and English Crowns, and the late tudor era.
The Reduced, Reduced works of William Shakesphere (now with Further Reductions) (Show)
Taking its lead from the "Complete works of William Shakesphere (abridged)" show written and performed by the reduced shake sphere company, this 30 minute show condenses selected works of the famous bard into one fast moving, but hilarious show. The works featured are always changing (and the 90 minute "Complete works" show starts just before park closing). This takes place in the Globe theatre.
Into the Tower (Ride)
See dark ride round
Only a theory... With Issac Newton (ride)
See thrill ride round
The road to El Dorado (Ride)
A Wooden Roller coaster starting in the Elizabethian section , but after a tunnel opens up into wilderness weaving through trees… Themed after the wild tales told by Sir Walter Raleigh of his visits to the city of gold in the new world
Zone 2 - Wilderness Zone - Albion Faire, Cambria, The Highlands
The second zone is the "wilderness" zone, representing the rural areas of Britain, this is split between three areas - The Highlands, Albion Faire, and Cambria. Cambria and Albion take a more fantastical view of British History, whereas the Highlands is more steeped in fact. In regards to the fantastic elements, Albion faire splitting between a renaissance faire and a young visitor ride experience, whereas Cambria, being named for Wales (with its emblem being a dragon) focusing more on older guests.
Cambria
Representing mytholicial britain and celtic myths, with an emphasis on rides.
Snowdon Mountain Railroad (ride)
Take the UK's fastest bends on this Boblsed coaster up, down, and around our mini mount snowdon (the highest point in Wales). This LIM launched bobsled will speed you up the mountain fast, allowing you to get high, and into the bends quicker. The mountain borders the Albion Faire area, with minstrels on the other side indicating the mountain when talking about the giant "Rhitta Gawr", slain by King Arthur
The Tale of Pwyll, the Prince of Dyfed
This dark ride stitches together selected scenes from one of the notable celtic "Mabinogi" tales, the rise of Pwyll, his courtship of Rhiannon, the disappearance of his son and the eventual return. The son being a major character in the remaining 3 "branches" of the series.
The Dragons
The White dragon of England, and the Red Dragon of Wales have battled for centauries, and this wooden racing pair of Roller Coasters continues the struggle.
The Dragons Horde - Retail by the Dragons, offering a range of medieval inspired sourvineers - weaponry, Helmets, tankards, heraldry and the like. You can even get a custom coat of arms created on the spot by one of our talented artists.
Boudicca's Grill
Named for the Celtic Warrior Queen who took on the Romans, Offering a range of steaks, wings and more in a fast casual atmosphere, Boudicca's will truly satisfy the warriors in your party.
Albion Faire
The Tournament
Watch some of the UK's best jousters and melee fighters daily take on each other at Arthur's tournament.
Arthur's Faire
An area with traditional flat rides aimed at the under 10's. Enjoy Guinavere's Gallopers (Carosel), Lancelots' chair swing, Bedoveres shield (Magic carpet ride) and the worlds largest bouncy castle in "Bouncealot".
Minstrels Corner
Hear some of the greatest tales in Arthurian legend, told by classic minstrels in a reinssance setting in a variety of spoken word verse and song.
Cuts and Slices
Since you're in the country anyway, why not grab a picnic special from this sandwich specially retailer, offering a low cost option to feeding your princes and princesses in a wonderful surrounding.
The Highlands
The Highlands rounds out the park by offering a wilderness experience. There are no rides in this section, only shows and animal encounters.
Falconry and Hawking Displays
Watch our majestic birds of prey strike their mock targets and swoop close over guests heads.
Deer Encounter
One for the young at heart, come feed our deer by hand - one supply of food per visitor to the park is free.
The Wolves Den
Some say they're just wild dogs, but they'd be wrong. You can see our pack of wolves in their natural surroundings
Robert Burns Inn (Dining Show)
Going beyond just an eatery, this dining experience allows you to take part in a traditional scottish burns night supper, complete with real haggis. This combines the work of Robert Burns (with simplified translations available for those not used to the Scottish dialect).
Robert Bruce's Stores
Offers a range of typical scottish inspired gifts found in scottish souvineer shops, also includes a photo opportunity to dress as a Laird an Lady in traditional highlander chief garb
Operations
Initially the park will be open March through October. The Halloween period also doubles as the grand seasonal closing of the park, and will be promoted to become the UK's signature halloween event - although other parks have Halloween events, none has fully taken the publics perception.
The Park will also be open for a two week period around christmas for a special Yuletide season. The park can also be rented for special events during the off season.
Ticketing will follow the Merlin model of high gate prices, but discounted ticket offers littering the UK landscape to encourage UK visitors with the impression they are getting a bargain. In line with other parks, guests can expect to save 40% if booked online more than one week in advance, and can find 2-4-1 offers included in many popular products, staff incentive schemes and discount clubs, and inclusive rail/park entry tickets available from major mainline stations.
Gate price
Adult £36
Child £30
Family - £100 (2+2 or 1A+3C)
40% online discount, 2-4-1 vouchers freely available
Comparison
Alton Towers - Adult £46.80 Child £39, Family £39.60 Each
Thorpe Park - Adult £45.60 Child £37.20 (if over 1m, free under 1m) Family £165 for 4.
Blackpool - Adult "wristband" (entry + rides) £29.99, £6 Entry only
Drayton Manor - Adult £36 Child £27
Unlike other parks, transport to the park is not seen as an opportunity to gouge customers further. Parking is free for all, as is the shuttle bus from nearby bus and rail stations. we recognise guests have to get here somehow and see no excuse to hide a higher ticket price behind ancillary charges.
Lockers operate on a code system, and are free for use. Ride lockers are not used with guests strongly encouraged to use the free coded lockers. These are available at the park entrance and by all retail and facility locations
Like other parks, magna britainia offers a "fastpass" like system called "queue mate". This uses a device where the desired attraction can be selected, and then a ride time booked. This is £5 for users requiring a device, or smartphone owners can receive this level of service via the Magna Britania app for free. Queue Reduction services are also available, for an additional £10 users can wait half the time, or £20 for a 75% reduction. The device and app can also be used to book seating in shows, and preorder food.
In Summary
Magna Britaina goes beyond just trying to sell Britain to Brits. Like Disney parks it offers a reminder of what was before - lands mirroring parts of history, some recent at the time of construction) and some beyond memory. It offers a look at "futuristic" items in a retrofuture way to prevent ageing (much like the more modern tomorrowlands) and offers both urban (like Main street and New Orleans Square) and rural reminders (like frontier land) of the past, as well as a fantastical element in Albion Faire and Cambria.
It offers a variety of educational and entertaining attractions for all ages, it is a park that can grow with todays children, offering new experiences as they grow older, and has plenty of scope for further development - A dark ages or roman view of London could be added to the "urban" zone alongside elizabethia, and a in a few decades time a view of the early 21st century could sit beside Codename Winston.
Magna Britaina has the ability to become one of the worlds great parks - after all, the clue is in the name.
Located in Northern California near the San Francisco Bay Area, Exposition Summit is a theme park based on classic & contemporary literary characters & works.
The theme park is comprised of multiple lands, each focusing on a different literary genre or theme. From thrilling rides to entertaining shows, Exposition Summit offers something for everyone.
Tickets - $75 (Adult) / $65 (Children & Seniors) - Prices are cheaper online & promos & discounts are offered.
"Skip A Chapter" - This is the "fast pass" system used at the park.
Entrance / Front Gate:
After passing through the turn styles, guest find themselves at the introduction to the park, the Literary Pavilion.
The outer section of the pavilion contains all the primary Guest Services Offices (Including guest service, first aid, stroller/ wheelchair rentals, lockers, etc.). Each service is clearly marked for easy identification.
There are 3 large archways at the Literary Pavilion that lead guest into the park. Above each archway is a quote:
"We Read To Know We Are Not Alone" - C.S. Lewis
"Once You Learn To Read, You Will Be Forever Free" - Frederick Douglas
"I Cannot Live Without Books" - Thomas Jefferson
After passing through the Literary Pavilion, guest will see a large fountain with an open book in front. This book list the "Chapters" in the park (The chapters are the lands) & their locations in the park. Guest can go to the left, right or head behind the fountain to their desired land.
*For the purpose of the challenge, I only listed a few attractions per land, however each land does contain more attractions, restaurants, & shops than what is listed.
When I Was A Child...
For the young & the young at heart, this land brings classic children's stories to life. The entrance to this land resembles a grand city park entrance & the land features walk around characters, The Bernstein Bears, Clifford the red dog, etc.
Attractions:
Where The Wild Things Are: (*Previously submitted) - A family boat ride through the world from Maurice Sendak's famous book.
Charlie & The Chocolate Factory: (*Previously Submitted) - This large walkthrough attraction is a zany, interactive trip through Wonka's factory.
Charlotte's Web Petting Zoo - A small zoo featuring farm animals.
Show:
Diary of A Wimpy Kid: Have You Ever? - This original show is based on the series of kids books. In this show, kids in the audience are selected & participate in "Have You Ever" Questions & Challenges.
Restaurant:
Chewandswallow Cafe: Named after the town in the book, Cloudy With A Chance of Meatballs, this cafeteria style restaurant contains all the food from the book & then some! The seating resembles "large" food (seats are large meatballs, the tables are flat pancakes). The ceiling is painted like a sky with clouds & meatballs.
Store:
Scholastic Retail Store - Featuring books, toys, & collectables from children's books
The Fiction of Science
This fantastical land focuses on the science fiction genre. The entrance contains a non specific robot and 50's style flying saucer.
Attractions:
The Time Machine - Based on H.G. Well's classic novel, this indoor roller coaster puts guest in the seat as "Traveller" & through scenes of a very different Earth. After speeding into the future, the coaster will "reverse", sending guest back in time to where they began.
Dune: The Escape - A simulator ride based on the Dune series from Frank Herbet. The plot focuses on escaping from the giant sand worms featured on the planet of Arrakis.
Show: The Hunger Games Stunt Show - Guest become members of the Capitol in this arena show. Featuring "the tributes" performing daring feats in a controlled environment, each of the 12 districts are scored, with the highest scoring district winning (The winner & results can vary from show to show depending how well the performers do)
Restaurant:
Milliways: The Restaurant at the End of The Universe - Taken directly from Hitchhikers Guide to The Galaxy location. This set down restaurant includes fun bits from the book & bills include humorous prices that will be translated into American currency.
Store:
(SP)Enders Game - Features comic books, graphics novels, sci fi collectibles & apparel.
Things That Go Bump In the Night:
This "scary" land focuses on terror & horror. The placard at the front details the literary difference between terror & horror.
There are two large iron gates the act as the entrance to this land. The name (Things That Go Bump...) is spelled out above in the iron.
The atmosphere of this land includes large looming trees, piped in fog, and during the evening hours, walk around scare actors.
Attractions:
Goosebumps - Based on the R.L. Stine books, this "family friendly" dark ride contain the most famous villains from the Goosebumps series & is a ride through Horrorland, the theme park in the book series..
(The Goosebumps attraction is located directly to the right of the entrance of the land. This allows younger guest the opportunity to ride, without having to travel through the frightening themed decor.)
Stephen King's IT - This "haunted" walk through experience is inspired by "IT". Guest will enter what appears to be a normal house, but discover it's all based on phobias. Fear of heights, snakes, spiders, enclosed spaces, etc. will all be experienced before a showdown with Pennywise the clown.
Show:
The Tales of Poe - This show takes place in a spooky theater designed to amplify the scares as a specific Edgar Allen Poe short stories are read. The theater incorporates gimmicks similar to those from the William Caste movie going experience (Items tossed in the crowd randomly, buzzers, etc.)
Restaurant:
Sleepy Hollow Inn - This countryside Inn serves standard American fare & features visits from the headless horseman.
Americana:
This land provides a reprieve from all the thrills by providing a slower pace with it's various walk through attractions.
Attractions:
Literary Museum - Contains exhibits & info related to classic American writers.
Early drafts, photos, letters, & more are displayed.
Cultural Wing - Explores the impact of Latino, African American, Native American, Asian & Pacific Americans writers & their works (Langston Hughes, Amy Tan, etc)
Mark Twain Theater - This stage will host Equity productions throughout the year. A season will consist of classic American theater (Tennessee Williams, Author Miller, Neil Simon, etc.) There will be 1 performance a day & reservations must be made at guest services prior to the show time (That's why this isn't included in the show)
Restaurant - (Previously Submitted / Revamped) Chicken Soup for the Soul - This restaurant specializes in comfort food in a family setting. The large house has been replaced as a large barn to give it a more casual vibe.
Show:
The Gatsby Experience - Housed in a grand ballroom, guest are invited to yet another party by Jay Gatsby & are transported to the Roaring 20's in this musical show featuring jazz, flappers, tap dancers, & actors interacting with the guest.
Store:
The Great American Novel - For the ultimate book lover, you won't find any paperback versions here. "Novel"ties abound here with beautiful hard copies, artwork, stationary, home decor, etc.
Adventures on the High Seas & Land:
The focus is on adventure here! The entrance contains gates that have been broken & are hanging on their hinges.
Attractions:
007: Espionage - (Previously Submitted) This thrill ride inspired by Ian Fleming's James Bond allows guest to join M16 (good guys) or Spectre (bad guys)
Around The World in 80 Days - (Previously Submitted) - This fast paced dark ride takes guest on a whirlwind trip in 80 days in this Jules Verne inspired attraction
The Adventures of Moby Dick - Guest can expect to get wet on this thrill water ride based on the popular novel. Ride vehicles are larger boats (named the Pequod) that travel along the blustering seas until the finale with Moby Dick.
There is a companion center that gives history on whaling & it's impact on our oceans.
Show:
Choose Your Own Adventure -(Previously Submitted) - In this interactive experience, every decision guest make determines the outcome.
The Land of Fantasy:
This expansive land is the only area that is themed to single franchise, J.R.R Toilken's Hobbit & Lord of the Rings.
All attractions & eateries will be based around these series of books.
Entrance:
Guest enter Arda & are immediately transported to Middle Earth. The entire land is designed to resemble Middle Earth.
Attractions:
The Adventure of the Hobbit - This is a long 3D dark ride (Transformers would be the most similar experience) that takes guest through familiar areas in Toilken's world, (i.e., Mirkwood forest) and ending at Smaug (the dragon)
Journey Through Misty Mountains - This is a hybrid walk through & ride. Guest begin by traveling through the caves of Misty Mountains....where soon our "precious" guest meet Gollum. After solving his riddles, they will evenutally make it to the ride vehicles (similar to Indy at Disneyland), only to find out Gollum isn't finished with them.
Mount Doom - In this high flying adventure roller coaster, "eagles" carry riders through the dangerous mountains into Mordor. This is a suspended roller coaster ride & travels inside & outside the "mountains".
Shows:
The Spells of Gandalf -Beginning with a few musical numbers from Thorin & his crew, Gandalf's instruction about spells is disrupted when Frodo arrives with news about the ring. This show includes plenty of special effects.
Restaurant:
Baggins Bistro - Featuring Cram, lembas, honey cake & more. All your favorite treats from Middle Earth are found here.
Lord of The Rings Retail Complex - This 2 story complex contains every Middle Earthed themed item you could want. Apparel, gifts, toys, books, etc. Get your "precious" gifts here.
Whodunnit?
You'll need a clue to enjoy this small interactive land, based around mysteries.
Attractions: Sherlock Holmes (Previously Submitted / Revamped) This is now a dark ride instead of a wild mouse coaster & the storyline is much simpler.
Baker Street Racers - This London based grand prix style attraction allows families race around a foggy London in a race to deliver a message to Holmes & Watson
Restaurant:
Agatha Christie's Mystery Cafe - How about a murder mystery to go along with that sandwich?? Multiple crimes take place throughout the day, with everyone from the wait staff to the unusual tourist who seem to stand out!
Shows:
Maltese Falcon - Hammett's novel becomes a radio play for guest to enjoy in this theater designed as a hotel parlor.
Get a Clue, Nancy Drew - This kid friendly mystery requires audience participation (as forms are handed out at the beginning of the show) guest can use these checklist for notes & to solve the mystery.
Holiday Overlay:
During the Christmas season, the park is themed to "A Christmas Carol" by Charles Dickens. The show is also performed in the Mark Twain Theatre during this season (a non Equity version is performed multiple times a day)
I thought that the attractions you added to the challenge attractions did a great job of completing the park, filling in the spaces left with attractions, shows, restaurants and shops that were appropriate for each section. I thought your shows were especially outstanding, especially "The Trafalgar Extravaganza" and "The Merry Model of a Modern Major Musical". The alterations you made to your challenge attractions showed that you considered the judges critiques and made appropriate changes while staying true to the basic concept of the attractions you created.
My favorite zone was the Wilderness Zone. That is not to say that I didn't like the London section, which I found to contain a wonderful variety of attractions that would keep many older children and most adults entertained and immersed in the remarkable historic eras of London and urban Britain. Perhaps it is my love for renaissance faires that attracted me to the Wilderness Zone and its unusual collection of attractions. Keeping most of the thrill rides in the Cambria section allowed the other sections, Albion Faire and The Highlands, to remain slower, more gentle, and a great respite from the excitement of the other lands. Arthur's Faire provided a needed area designed for children, and the Tournament offers a chance to watch jousting that is not normally able to be witnessed outside of a renaissance faire or Medieval Times Dinner Theatre show. Perhaps my favorite restaurant in your entire park was Cuts and Slices, letting visitors enjoy a picnic lunch in a pastoral British setting. The animal attractions in The Highlands provide experiences that the entire family can share.
Your "Operations" section was a smart addition to the proposal, showing that you considered not just attractions but also pricing, special events, private availability and special guests services. I loved "Queue Mate", both the concept and the name! The Summary did exactly what it needed to do- emphasized the strong points of this park, set possible goals for the future, and left the reader impressed with the park and wanting to visit it, both now and many times in the future.
complaints? this Might seem petty, but i Saw numerous places where Capitalization was either inconsistent or just plain incorrect. In A professional proposal of this Importance in the Real world, skipping such simple things As Proper Capitalization will jump out at the Reader. See how it is almost jarring to read something where the proper use of capitalization is lacking? Example: in your description of The Ripper's Whitechapel, you were inconsistent with capitalizing the word Whitechapel, which is a proper name and should be capitalized. Several other places I saw that "Tudor" was "tudor", which would get King Henry VIII not to mention elizabeth i quite unhappy (see how not capitalizing her name looks wrong?). My spellchecker went nuts with this paragraph- I had to keep telling it to "ignore" the missing capital letters. I also found it rather difficult to keep it straight when you were talking about a zone, an area, or a specific attraction. You used the same font for each heading- altering the font size and underlining some of them would have helped immensely- ( ZONE, AREA, Attraction, description). It is similar in concept to an outline of your proposal, helping the reader keep mentally organized .
You had many strong proposals during this competition. You also had some not so strong. You improved those that needed improving, added more strong attractions and services to your park, and showed that- in this case- the whole is greater than the sum of the parts. Magna Britainia would be a world-class park, one that is based on pride in British history and culture and designed to entertain visitors while immersing them in that culture, stretching back thousands of years and looking forward to the future.
Jay R. - "Exposition Summit". In my first critique of your concept for your park, I wrote:
"The challenge you face is to make a park that could look to the "unwashed masses" as a trip to the library into a fun, exciting, entertaining experience while still being true to its inherent literary theme. Your writing skills might need to be up the level of some of the writers you will be paying homage to if you hope to convince the voters to come along with you on this journey. Are you up to it? I suspect that you are, with careful planning on keeping your park both entertaining and informative."
I feel that you did indeed make such a park, a park full of fun and excitement while still being intelligent and true to its source material. You chose to forego the use of images, maps, etc. which shows your trust in the written word. I was always saying that it is important to "paint with words" but when I was competing I never seemed to be able to trust them enough to forego using a good picture, map, etc. I commend you for your dedication to the written word and your confidence in using them.
I was impressed with the depth of your literary knowledge throughout the proposal. You took material from so many different genres and integrated them so well into the different lands in Exposition Summit that I couldn't decide if you had done an enormous amount of research or, to paraphrase Thomas Jefferson, you can't live without books. Perhaps a bit of both. Regardless, the resulting park shows both a deep respect for the written word and an ability to bring those words to life in what would be a truly remarkable theme park unlike anything else in the world.
The various lands you chose were all good choices, featuring popular themes that would not scare the "unwashed masses" away from the idea of a park based on books. Many people have their favorite genres: Sci-Fi, Mystery, Fantasy, Horror, Adventure. You offer something for everyone, including Children's Literature, but each of these lands offer attractions that would bring visitors to explore them even if they have no interest in that particular style of writing. I think that you were wise to add several thrill rides to many of your lands, to keep this park from becoming too sedate, too cerebral. The variety of thrill rides- coaster ("Mount Doom"), dark (the revamped "Sherlock Holmes" and the newly-presented "Goosebumps"), water ("Adventures of Moby Dick") found throughout most of the lands will keep this park fun and exciting while staying true to the themes. The "Americana" section might be a bit too sedate, and the addition of some type of more exciting ride would have been a wise move (a "Huckleberry Finn" raft ride perhaps?).
Overall, you have created a fine park, classy, elegant, true to its theme and subthemes and one that visitors would find themselves enjoying in spite of any resistance to a literary park. Visitors who profess to hate reading stuff other than the sports page and car magazines would find themselves having a great time and forgetting about the source material for these attractions.
Two problems I had with your written proposal: 1) As with Chad's proposal (but more so) I had trouble differentiating between the different headings for lands, attractions, shows, etc. Capitalization, underlining, etc. would have made it easier to keep the many lands, attractions, etc. straight in my head. With no use of pictures, etc. to separate the different headings, careful writing organizing techniques would have been helpful (see the examples I included in Chad's critique), and 2) your proposal just stopped after the Christmas Carol Holiday Overlay description- there wasn't even a period (.) at the end. A final paragraph that wrapped up the entire proposal would have been a wise way to end this otherwise fine proposal. You told a great story- your entire park is based on stories- but you forgot to put an ending on your story.
That being said, I thought that Exposition Summit would be a remarkable park to experience, to explore and enjoy. It might well have the side-effect of inspiring visitors to find a copy of Moby Dick, Goosebumps, Shakespeare, H.G. Wells or any of the many other authors and/or literary sources for the attractions they have experienced and actually read the source material. If one young person discovered their love of reading from exploring The Chocolate Factory, escaping from the sand worms on Arrakis or dining with the Headless Horseman in the Sleepy Hollow Inn, this park will be a success.
I can easily retract most of my statements because you did not stay safe in this competition. You dared to be different by going in directions that I didn’t think would work at times. The most notable part of your final theme park is the realization of how much you’ve changed since the beginning audition with this theme park proposal. The preamble signified that you knew what has been working and what would have not worked. While some were minor, cosmetic changes such as the name, other changes were more dramatic in nature by removing lands. The park grew into something great, and something I failed to expect in the early weeks.
First Impressions: Of the changes I enjoyed the most, was the renaming of the park. Magna Britainia fits the overall theme of the park, and has more of a ring to it than the former “A green and pleasant land”. The opening was perfect for the park, highlighting the Victorian Crystal Palace. The separation of the park into two zones worked greatly. One half seemed to me seemed to be a Magic Kingdom, Epcot, and Hollywood Studios combo, while the second half seemed to be a European version of Animal Kingdom. I loved this idea, and it allowed you to explore various themes within the same theme park.
Jubilee Dock: The Main Street USA equivalent to Magna Britainia. This land served as a great opening that would introduce guests to the British culture. I especially enjoyed the addition of The Great British Railway which worked well with the theming of the park.
Codename Winston: This land would easily be a crowd pleaser due to the number of franchises that found their way into this section. The reliance on British culture such as James Bond or Monty Python would make this land extremely popular. While it is much too late, this could have easily been a jumping board for an entire theme park. Featuring these franchises in the glory of having their own mini-land would have been extremely beneficial. Instead the design came off to be haphazard and confusing with the multiple experiences thrown into the land.
Elizabethia: The combination of rides and various themes worked much better in this land. The Reduced works of Shakespeare show would sure to be a hit with audiences, since it was kept funny and lighthearted. The other rides would work just as well within the land, showcasing two more of Britain’s finest, Newton and Raleigh.
Cambria: This land was easily my favorite in your theme park. I thoroughly enjoyed the British and Celtic mythology, finding it to be extremely fascinating. The exploration into areas such as King Arthur and dragons in this land were both very promising benefiting your theme park.
Albion Faire: The noble Arthurian counterpart to Cambria took the medieval faire theming to new heights. Being lost in a whole land devoted to the Knights of the Round Table would be a dream. The rides chosen worked well with the theming, since things were kept simple.
The Highlands: After delving in the British culture of present day London and the folklore of Arthur and legendary creatures, this land fell short for me. The various animal encounters felt as if I was in some British petting zoo. The land seemed out of place, and I was failed to be impressed.
Operations: Wrapping things up with the incidentals and fine details closed the park proposal out nicely. I especially loved the idea of the big Halloween and Christmas spectacles that would be presented at the park. The park ended on a positive note, and I was overall impressed with the final product.
Jay R: Originally I wrote, “Be sure to identify a name for your theme park within the coming weeks. The park based on classic literature sounds like a great topic theme that has surprisingly not been done to death. The genres are very fitting for the park, but you may wish to consider the sci-fi genre as an option for a “chapter”. I would suggest looking to a few more authors such as Mark Twain, Jane Austen, and Homer. Be sure to investigate some best book lists or classic book lists for more inspiration!”
You were ranked very low initially, as we thought the theme park would become cliché. In reality, you’ve grown as much as Chad did throughout the competition. The combination of literary masterpieces in this theme park is just impeccable and would be a reader’s delight. The park would easily attract various age groups, and would be a draw due to the big name authors and series that have been included.
Entrance: While the entrance was lackluster in comparison to Chad’s, the archways with the quotes were an excellent touch. The fountain with the open book served as a nice park icon that could easily become a famous picture spot.
When I Was a Child: The theming and inclusion of literature in the rides worked perfectly in this land. This kid’s paradise featured some of your best rides, and also included an excellent restaurant concept. While you made mention of Clifford and the Bernstein Bears, I felt them to be almost out of place in this land. Charlie and the Chocolate Factory and Where the Wild Things Are differ from the more children-esque stories of the walkaround characters. That said, this could have easily benefited from a separation of the two themes into different lands.
The Fiction of Science: The mix of present day and classic science fiction made for a nice balance to this land. My favorite ride easily became the Time Machine which seemed like a coaster version of Spaceship Earth.
Things That Go Bump in the Night: While this would not be my cup of tea, the land was designed with the horror genre as its primary source. Honestly, I could not have chosen three better authors to be represented here, as Stine, King, and Poe are all synonymous with the genre. The Goosebumps ride could be one of the best rides within the whole theme, and the IT walkthrough would be a huge crowd pleaser. While I wanted to love it, I found the Tales of Poe show to be lackluster in comparison to the remainder of the land.
Americana: Not to be rude, but this was the most underwhelming part of the park. I realize that the goal was to provide a slower pace look at American literature. However, it might have been too slow of a pace for guests to enjoy themselves. There was nothing overly exciting here for guests to be attracted to the land. It could have benefited from a boat ride or dark ride through the works of Mark Twain.
Adventures on the High Seas & Land: Getting back on track with the thrilling literature, this land took excitement to new levels. The mix of 007, Around the World in 80 Days, and Moby Dick made for an eclectic mix of adventurous novels.
The Land of Fantasy: This Lord of the Rings land felt it might have been a bit of overkill in reference to your other lands. Each land has a nice balance of various series that fit into a theme. To identify Lord of the Rings as the only story presented in the Land of Fantasy seemed to jump the gun. I am in no way a Lord of the Rings fan, so I felt that I became alienated from the land immediately. There are so many fantasy novels, such as the Chronicles of Narnia, the Odyssey, or even fairytales that could have been presented here. With the Middle Earth theme at hand, the land was presented well, offering intense thrills that would please Lord of the Rings fans.
Whodunnit: Ah my favorite genre, mystery, presented at its best. The combination of Agatha Christie, Nancy Drew, and Sherlock Holmes made my heart leap with excitement.
Ending: I wish you did a small recap of what was presented, but the proposal ended kind of abruptly with the Holiday overlay. I liked the Holiday Overlay themed to A Christmas Carol, but felt more details could have been given as well. Overall the theme park would entertain the masses by offering something for everyone. I could easily see expansions at this park in forms of other literary genres and minor genres.
I didn't get the the idea from your proposal. I wouldn't take anyone's idea in a competition like this.
I actually planned to use "It" or "Salem's Lot" as an attraction for my land from the beginning. Stephen King was one of the original authors I wanted to use (I listed him during the audition) & I felt "It" had multiple example of horror because of the paranoia element utilized in the story, as well as having an actual antagonist in the form of Pennywise. I thought of all this earlier.
Thank you James & Tim for your notes! I'm kicking myself because I wrote a quick description for Huck Finn river raft ride but then felt it would be out of place in a land with no other rides! Oh, I made a bad call there!
Thanks for the crituques so far, and premtptive thanks for the one to come. I'm glad you liked the name, it was quite literally a last minute decision, and only came to light when I decided to split the Scottish concept into an animal experience and ride zones, with the ride zone taking the welsh theme... I realised then rather than an English park (as green and pleasant land suggested) with some unknown reason a scottish land as well, now that Scotland England and Wales were represented we had a proper "British" park (Ireland of course being a different landmass to the Island of Great Britain), although even then it still took some time.
Your comments do mean a lot to me (even if I do find it hard to shake this strange tendency to use my own rules of punctuation).
I really liked this format. I think helps guide people towards the goal, and has an in built way of ramping things up - getting people to start with something small in the park, and then as confidence and skill grows expand into larger attractions.
The only problem? I miss the renovation challenge. That was one of my favourites last time around (the hours I spent pouring over a Google Maps satelite image of Epcot trying to decide if I was going to add a coaster to my pavilion or not, and if it was too "Un-Disney" to have a coaster go out over the car park were too many to count). Having done that I think stood me in good stead to be able to make the decisions in the final round that needed to be made - in a "renovation" challemge I think a good entry looks at what works, what doesnt work, what people like, and what people dont like about the experience, and try to where possible work out a way of not losing the good bits, whilst making the whole experience better.
I think this goes double when we remember that real parks do refresh their lands - sometimes just a simple reskin, sometimes a major retooling. With major film IPs now becoming such a major part of modern parks this has gone on double - no longer is it about refreshing a dated tomorrowland, it could be renovating a still new and working area because the license deal has been secured, or has been lost).
I'm not entirely sure how it could work, but maybe contestants have to select a ride from a previous round that a fallen competitor has written and work in into theirs, adapting, modifying and improving as its gone. This might cause some angst though if people are particularly attached to a concept that is changed by someone else.
Thanks again for a great season, and hope to play again next year.
Chad H's Magna Brittania: To begin, it's nice that you redacted some of your previous ideas, and reflecting these changes is a very smart decision. The map you provided also allowed for me and others to figure out just how your park was set up, and was quite a convenient touch.
Jubilee Dock- As your intro for the land said, Jubilee Dock set up the bright atmosphere of London, but also introduced its dark side. I found this to be a very nice mix of elements. There was the comedic musical that anyone can enjoy, but also the thrilling elements of the walkthrough. It was a nice mix that worked quite well.
Codename: WINSTON- WINSTON was a good location for all your franchise-based attractions, where most of them were. Again, dark themes prevailed in certain rides, which again works well in this particular area of the park.
Elizabethia: One of the smaller sections of your park, there's not a lot to talk about with Elizabethia. You included just a few rides, which were good though. The atmosphere for the entire zone was well done, with the light and dark contrasting each other in cool and unique ways in each sub-section.
Cambria: The use of English myths was a nice change from the modern lands you introduced (to a certain extent). There were a good deal of thrill rides that all fit the atmosphere of mythology and lore really well.
Albion Faire: I really like the idea of a medieval themed section, it's something I've always envisioned when I think of British tales and history. It felt like a high quality medieval fair within your park, which I think worked well. There weren't a lot of rides, but the experiences were nice.
The Highlands: Another interesting idea for your park, I think The Highlands was a nice touch. It would be quite a surreal experience to get away from all the hustle and bustle of the rides and get to just enjoy some wilderness and animals. Keeping the rides away was also a nice touch for the whole setting.
OVERALL: I think your parked was vastly improved from your very first proposal. You made some good changes that benefited your park here in the long run. Although I do feel there wasn't enough for younger kids to do and enjoy, there was a huge variety of settings and rides within your park. The two zones worked well against each other, as the rural/urban themes were quite present within the park. I think a park like this could easily make more and more people interested in England and it's history. Fantastic job Chad, and good luck!
Jay R's Exposition Summit: Literary Park: Before I get into the park, you introduced some nice options for your park. Stating how tickets can be bought online with discounts was nice, and the Fastpass-esque system was just as great.
When I Was a Child- The area that is the most kid-friendly, When I Was a Child was a well made land. There were only a handful of attractions, but the other experiences would certainly be something kids would love.
The Fiction of Science: Moving straight into a sci-fi land, you included some classic works in this land while also introducing the thrill rides. The simulator and indoor roller coaster would certainly appeal to the older crowd, and The Hunger Games show would definitely be a hit with the young adult demographic.
Things That Go Bump in the Night: This land was even smaller than the child based land, which is a little disappointing, but you kept it family friendly and terrifying at the same time. IT makes a good attraction, although I think some of King's other works could have been utilized even better. Having the Goosebumps entrance be on the right and keeping kids away from the horrors was a great idea.
Americana: A more slow paced land, Americana works pretty well. It allows guests to be introduced to (or re-introduced to) some of the greatest American novels ever written. This land was really relaxed and felt like a good way to slow down your day.
Adventure on the High Seas & Land: Speeding things up again, this section of the park introduced more thrill rides and attractions geared towards the older audience. The two previously submitted rides were fantastic, as I had said in previous critiques, and the newly introduced rides worked well also. A very thrilling area that keeps the variety rolling.
The Land of Fantasy: While we continue to dream of Universal obtaining the Lord of the Rings trademark, you introduced a really well themed land. I do think that the name is misleading, as I expected more than just Lord of the Rings. The rides were great though, and spanned all of Tolkein's work, from The Hobbit to Return of the King. I think a Hobbit themed play area would've allowed some child friendly elements though.
Whodunnit?: Every time I request a more child friendly area, you deliver. The mystery section seems like it would naturally gravitate towards older audiences, but you managed to make it work for both. Classic mysteries were shown and worked really well in this area.
OVERALL: You have created a really intriguing park with this proposal. You had lots of variety in your park, allowing people of all ages to enjoy each and every attraction or experience you had to offer. You had all kinds of genres and ride types, and each one worked well. Fantastic job Jay, and good luck!
Just a tip for anyone thinking about running next year. Try writing a respose to this challenge, and try to do it in about a week, going out to two if you must. You now have an idea of the pressure the game takes... so you'll know if its for you. Its tough, but fun.
Now I just wish I could go back in time a bit and do it again with my next big park idea - just full of heritage rides.... Oh well, maybe next year.
I also want to say thanks to all the judges for their reviews & for just all the hard work you each put in. It's really appreciated.
And thanks for everyone who voted for me during the elimination rounds, I never expected to make it as far as I did.
And to all the other contestants, you guys did great! I'd visit each of those parks!
Once again, congrats Chad.