Earlier this year Six Flags announced the addition of a VR experience on coasters at their parks. I think it’s fair to say many of us thought it was an unproven technology that would result in a lot of unpleasant experiences. Others saw the operational challenges created by this addition to both the ride ops and guests. Robert reported that the on-board experience was actually far better than expected, so that fear was laid to rest.
My question is this. Now that we are past weekend operation and the parks are settling into daily Summer time operation, how’s it going? What are wait times averaging compared to how it was before? How are the headsets holding up? How much more labor is being used to make this all work? Is the general public (folks who don’t spend time on park fan sites like Theme Park Insider) digging it?
I don’t live near enough to a Six Flags park to just pop over and see myself, but I’m curious to know after all the hype at the start, how it’s all turned out.
This discussion has been archived and is no longer accepting responses.