Ideas are due by July 16th.
I guess it is time to make it official, Dominick D and Adam Nodjomian have both been fired from the competition.
Is this an outdoor theater? It seemed that way from the pictures....
And are we not allowed to use Monsters Inc, Buzz Lightyear, Star Wars, and Captain EO, since there are already attractions nearby with those themes?
Jeff, you may utilize any of the themes that are already present in the land. They are not off limits. And yes I believe it is an outdoor theater with some type of covering.
"THE BEYOND INFINITY EXTREME SPORTS CHALLENGE!"
Stay tuned, Toy Story Fans!!
Darn it forgot the 3 in the title!
A New Jukebox Musical featuring some of the best Rock/Pop Music of the last 40 years.
MR ROBOTO
Details Coming Soon...........
Kingdom Hearts: Pete's Blunder
Background
Kingdom Hearts is a popular and ongoing video game series created by Square Enix, the same Japanese team who do the Final Fantasy game series. The storylines for the games typically have to do with a Final Fantasy type character, helped by major Disney characters, exploring different worlds of Disney characters.
The main star of the games is Sora, who along with Goofy and Donald, explore Wonderland, the Olympus Coliseum, Agrabah, and many other locations running into Snow White, Hercules, Aladdin, Peter Pan and others. The main storyline of the series deals with the Heartless which are little demon like entities that attack you to gain control of your heart.
In powerful people, when a heartless is created, a Nobody is also created, being an emotionless version of a person who usually runs around with a different name, yet, in many cases, a similar appearance.
It is possible for a Nobody and the original person to not only be running around in the same world, but to face off in combat against each other. The main helper forces in good are King Mickey and Yen Sid, while the main opposing forces are Maleficent, Pete, and the members of Organization XIII. While the opposing force has different goals, they are not so evil that they will not help the good guys when it is required.
All shows start with the iconic theme song from the series: Passion (Japanese title)/Sanctuary (English title) by Hikaru Utada.
Note: The Heartless pop out of the stage by use of special trap doors and fans blowing from under the stage to inflate the made out of black canvas figures, allowing people to hack away at them to their heart's content without doing damage to a cast member. The fans will be controlled by a person in the booth who can shut off the fan (or reverse it) once the Heartless has been hacked making it lie down quickly as if defeated, there will also be pressure gages in the puppets that will cause them to automatically deflate if the pressure spikes high enough (on a good hit). As the show progresses, Nobodies also show up played by cast members in silver costumes.
Part 1 (Setting up the plot and recruitment) - 10am
Pete lands in a spacecraft lowered from the top of the stage. After looking around a bit, he decides that this is a perfect place to send out some Heartless to take it over.
Moments later, a second spaceship lands with Sora, Riku, Kairi, Donald, and Goofy. They catch Pete in the act and make it clear to him that his boss, Maleficent, would not be very happy that Pete just invaded her home at Disneyland with Heartless. Pete grudgingly agrees and halfheartedly attempts to help, while secretly making the problem worse when people are not watching him. After a bit of a battle, they decide that they are going to need some help and make a plea for audience members to help them defend their world against the Heartless. Sora starts by recruiting people from the audience to be attackers. Through a series of tests with a large rubber training device and plastic swords, the cast members whittle the number of volunteers down, getting rid of the people who are not taking direction very well and are a bit aggressive, choosing the cute kids and people they think they can work with the best. The process is repeated with Defenders, with Goofy taking the lead on this. It then repeats a third time for Magicians, with Donald taking the lead. For Magicians, instead of slashing at a training device, they are given a plastic staff that they hold up in the air and shout a spell. Small pyrotechnics on the stage and the flashing lights controlled by the booth will indicate if a recruit is sufficiently magical to help them out. This would be a good area for some comedy as young unsure people working magic would do all kinds of odd things that would upset Donald (somewhat similar to Ollivander's wand shop at IOA). With 15-25 people (give or take a few) chosen to help out, Kairi vocalizes the observation that even though these recruits have the skill, they don't look right. While none of the guys understand what she is talking about, Kairi takes charge, saying that this is going to be fun, and herds the helpers off stage to get their look right.
What happens between the recruiting show and the training show is that the volunteers are taken backstage and dressed up like Final Fantasy characters, with spikey colored hair, appropriate clothes, and better weapons than were available during training. Wigs will be available if participants don't want their actual hair colored and spiked. Attackers get swords, Defenders get shields, Magicians get staffs.
Part 2 (training) - noon
The participants are lined up and taught a couple of moves in their chosen role. This time, they are allowed to practice their moves on a real Heartless, using the inflatable canvas puppets as targets. After the three different groups have practiced up on their craft, Riku drags Pete on stage claiming that he was trying to escape. Pete fumbles for a bit and then admits that his Heartless are out of his control, claiming to have seen the Heartless on Space Mountain and some of the other rides at Disneyland. While they are debating about what they are going to do, Pete sneaks off again, waves his hands, and the heartless attack. The cast members rally their troops to attack the different heartless as they pop-up, this time there will be many more heartless, to allow all three groups to do some attacking of multiple targets at the same time. As the battle progresses, we start to see some Nobodies creep onto the stage (cast members in silver suits), the participants are told to not attack them because they are not strong enough, but even so, the Nobodies will have padded suits in case the participants get a little out of control. Right at the point that pandemonium sets in, there is a blast from the back of the stage and King Mickey shows up in a puff of smoke.
He waves his hands in the air and all of the Heartless and Nobodies disappear in fright. Mickey informs the heroes that the heartless have stolen Pete's spaceship and have attacked Stitch. Sora thanks the participants and says that the next battle is too dangerous to bring them with, as well as there being only just enough seats on their ship for the experienced fighters.
Part 3 (Stich's Ship - Stunt Show) - 2pm - No audience participation in this part of the show.
Sora, Riku, Kairi, Donald, and Goofy arrive on a set themed to a large space ship. After calling for Stitch, they are attacked by a wave of Heartless. After dispatching them, they find that Stitch has been captured by Dr. Hämsterviel.
After wandering around for a bit they find Dr. Hämsterviel who is a little too cozy with the Heartless. Before attacking the heroes, Dr. Hämsterviel absorbs a Heartless, becoming a huge shadowy version of himself. Battle ensues with Heartless and Nobodies coming from everywhere, and our heroes are only just able to defend themselves. In the middle of the fight, Riku takes off to try and free Stitch, against the wishes of the rest of the group members.
After another wave of the attack, Riku returns with Stitch, who is able to attack Dr. Hämsterviel and push him back into his spaceship where he is able to escape, taking the Heartless and Nobodies with him. While the group is depressed that Dr. Hämsterviel was able to get away, they are happy that they were able to free Stitch. After promising to come back and help him out if Dr. Hämsterviel comes back, the heroes board their space ship and head back to Disneyland.
Part 4 (Reiterating the plot and recruitment) - 5pm
This section is similar to Part 1, where there is a short battle where they catch Pete trying to cause problems, and then recruit audience members to help out. Once again, they get the participants into uniform before the next section.
Part 5 (Training and another attack) - 7pm
This section is similar to Part 2, but this time right before Mickey shows up, the hardware of the stage starts acting up. After Mickey shows up and vanquishes the invaders, he says that the heartless have invaded the electronics of the stage, and if they don't do something about it, the Heartless will spread all over the world. After thanking and dismissing the participants, Mickey waves his arms, performs a complex bit of magic, and Sora, Riku, Kairi, Donald, and Goofy all disappear to the electronics dimension.
Part 6 (Tron World - nightime stunt show) - 9pm - No audience participation in this part of the show.
The final section of this show is only performed at night using neon and laser effects similar to what the ElecTRONica festival at California Adventure uses. Our heroes show up on the electronic grid and are immediately taken prisoner by the MCP, who refers to our heroes as viruses and renegade programs. Tron shows up and is able to free them after a wave of Heartless attack the guards and are saved by some quick thinking by Tron. The MCP, that has now been infiltrated by the Heartless, spawns guards and more Heartless to take on our heroes.
Tron guides the group to the holding cells of the game grid and they manage to free the prisoners who then fight for them against the MCP's guards, freeing our heroes up to go after the Heartless in the MCP. After a large scale special effects filled battle with the MCP, our heroes are able to extract the Heartless from the MCP who after being freed of the Heartless influence realizes that the Heartless are the true malicious programs and switches his efforts over to fighting them and finally eradicating them. The heroes are then sent out of the electronic world by the MCP with a sincere thank you.
Note: A third, fourth, and fifth battle scene will be created using the characters from Wall-E, Wreck-It Ralph (the holiday 2012 Disney feature about a video game villain wanting to be a hero), and The World That Never Was, the final of which features the members of Organization XIII. These additional scenes will allow for randomizing what scenes will play and when, upping the replay value of the show. Other characters could be used, but these are the most high tech of the lot, and most fitting of Tomorrowland.
Star Wars: Rise of the Empire is the next huge stunt show coming to Tokyo Disneyland! So grab your lightsaber, get a bowl of Wookie Cookies, and get ready for a stunt show you'll never forget!
Once the allotted number of guests have entered the theater, the show is ready to begin.
The seats in the theater are special. On each armrest to the right of the chair is a panel that has two buttons: one is red and one is green. They come into play at the end of the show.
Two man and a woman stroll onstage. They are both wearing brown robes, and the hoods of the robes are pulled over their heads. They pull of their hoods and activate their lightsabers.
These lighsabers are not the simple toy kind that activate when you flick your wrist. These are brand new, and have a clear covering that runs out of the shaft. It is hardly noticeable, giving the illusion that there is nothing there. When the activation button is pressed, a light is shot out of the shaft and into the clear covering, making it look like an authentic lightsaber!
After activating their lightsabers, they introduce themselves.
"Hello, humans!" says the man. "My name is Zan Rendix, and this is Adiara Akura," he says, gesturing to the woman. She says hi to the audience.
"As I've been told by our security guards, you have been granted permission into our base to learn the ways of the Jedi," Zan says.
"Well, don't get your hopes up; becoming a Jedi requires many hours of practice!" Adiara says cheerfully.
"Of course, Adiara. Now, I think we'll show you the basics of using a lightsaber. Oh, by the way, those panels on your seats are only to be used in an emergency, so DON'T PUSH THEM. Now, let's begin!"
Two large men would push out two large dummies that are very similar to punching bags. Zan and Adiara activate their lightsabers and show some easy strikes and blocks.
Suddenly, the four guards guarding the side doors (two guarding each door) fall over dead.
Zan and Adiara, in the middle of demonstrating a counter attack, jump back in surprise.
"What's going on?" Adiara asks, ruining the counter attack and having Zan fall on his butt. She runs over to the guards on the left and Zan runs to the ones on the right.
As they inspect the bodies for injuries of any sort, smoke (supplied heavily by smoke machines offstage) fills the stage and the audience. Once everything clears out, we see Stormtroopers lined up onstage.
Zan and Adiara have their lightsabers activated as Darth Vader walks onstage.
"Vader! What are you doing here?" Zan says, readying in his fighting position.
"I'm aware that there are neutral humans here," Vader replies. "I could use all the soldiers I can get. The Empire will rise again!"
Vader activates his lightsaber, and the battle begins. Zan handles the Stormtroopers while Adiara faces off with Vader.
There would be all sorts of effects throughout the show, like lasers to simulate firing from the Stormtroopers' blasters, and scenery that collapses and causes mayhem.
The actors and actress would be very athletic, so they are able to jump around on the scenery, such as the catwalks over the audience, and do flips and such.
Towards the end of the show, Zan and Adiara are struggling to defeat Vader and his minions. They fight as the yell out to the audience members.
"Guys, we don't think we can last much longer! Hurry, press the green button on your panel. Whatever you do, just DON'T press the RED button!!!"
Depending on what the majority of the audience presses affects the rest of the show. If a majority presses the green button, turrets appear out of the stage and shoot the remaining Stormtroopers, causing Vader to retreat.
"Thank you!" Van would say in relief. "Thanks for helping us defeat the menace Vader! I hope we taught you some new Jedi techniques!"
If a majority presses the red button, there is a huge explosion (controlled, of course!). The explosion knocks everyone off their feet, and Vader and his troops retreat.
"Hey, I said don't press the red button!" Adiara says. "Well, at least we're safe from Vader. Thanks, even though you didn't listen!"
The audience departs from their seats and enter the gift shop, where they can buy merchandise, like the lightsabers.
It is funny, though, I wanted to do anything but Buzz Lightyear or Star Wars....
I've got a bad feeling about this round, this is far from my best work
I'll probably be posting Friday night. Sorry, Jeff, but it's a Buzz Lightyear-themed show.
"BEYOND INFINITY EXTREME SPORTS CHALLENGE!"
Extreme sports take Tomorrowland by cosmic storm in the Beyond Infinity Extreme Sports Challenge, the breathtaking new show at Tokyo Disneyland. This exciting demonstration of extreme biking, free running, skateboarding, and aggressive in-line skating takes place six times a day in the new Pixar Sports Arena, a one-thousand seat covered outdoor amphitheater designed for maximum audience comfort and maximum visual thrills.
As audience members take their seats, they see a huge set made up of ramps, staircases, walls and towers, all designed to appear to be made of huge toy parts, boxes and game pieces. This is the Toy Story world, and everything is sized similar to the queue for Toy Story Midway Mania. On the house left side of the performance area is a sleek, space-age looking twenty-foot high podium with the Star Command logo emblazoned on the front; on house right is a similar podium, but dark and sinister, with the evil "Z" of Emperor Zurg on the front of its gray, purple and black surface. At the back of the stage, in front of a large sign with the show's name on it and between the two podiums, is a ten-foot tall platform with a long desk and a speaker's podium on one end of it. Each of these podiums and the desk have a door behind them for entrances.
As the audience enters the theatre and takes their seats, an Audio-Animatronic Mr. Potato Head enters through the door behind the desk. The desk will hide his "feet" but he will appear to walk in and move behind the speaker's podium, which is on the house left side of the desk near the Star Command podium. He acts much as he does in the Toy Story Midway Mania queue, greeting the guests, telling jokes and hurrying them to their seats, but here he also acts as the Master of Ceremonies of the show. When the audience is seated, he starts the show:
"Ladies and Gentleman, welcome to the Beyond Infinity Extreme Sports Challenge. Today you will witness a competition that will determine the future of the entire universe- don't that sound fun? The Evil Emperor Zurg- you can "boo" if you want- has created Team Grub, the meanest collection of extreme sports bad guys in the galaxy, and has challenged Buzz Lightyear- this is where you cheer- to a contest. Whoever's team wins the competition will rule the galaxy "for eternity- and beyond." Buzz has accepted the challenge and has formed The Star Commandos from the finest extreme athletes in Star Academy.
(The Little Green Men rise up from behind the desk on Mr. Potato Head's left. They are also A.A. creations, and never leave this location. They wave to the audience and say,
"Greetings, Earthlings."
"Aren't they the cutest?" says Mr. Potato Head proudly. "Now, introducing our team captains. On my right, we have the champion of galactic freedom, the greatest space ranger in history, the one, the only, Buzz Lightyear of Star Command!"
Buzz Lightyear, a human costumed to look like Buzz, walks out from the door at the top of his podium and waves to the cheering crowd. His costume uses the new a.a. facial movement technology (as does Emperor Zurg's), and he waves and thanks the crowd for their warm welcome.
Mr. Potato Head then says (in a very unexcited monotone), "And on my left, the evil Emperor Zurg."
Emperor Zurg, also a costumed actor, enters dramatically to the "boo's" of the crowd, which is encouraged to boo by Mr. Potato Head holding up a small but easily-read sign that Zurg can't see. Of course, Zurg loves the boos and revels in them. He responds by saying,
"Thank you, thank you. When my team wins this competition I will crush you all like Martian slimeworms."
"That won't happen as long as Star Command is here to protect them!" Buzz tells Zurg.
"After today's competition there won't BE a Star Command!" Zurg replies.
Before Buzz can answer, Mr. Potato Head interrupts them with, "Gentlemen, Gentlemen, please. Don't you think you should introduce your teams?
Zurg looks frustrated that a good argument got interrupted, but Buzz says, "You're right. Let me introduce- drum roll please (a drum roll starts)- The Star Commandos!"
The Star Commandos burst onto the stage from entrances off stage and behind Buzz's podium: skateboarders, in-line skaters, bikers and free runners, all dressed in sleek, stylish, space-age uniforms that resemble Buzz's but allow them maximum freedom-of-movement and have appropriate padding and helmets for safety. They do a short, exciting demonstration of their individual talents, then create a formation in front of Buzz's podium while he looks at them with pride and the crowd cheers for them (and Mr. Potato Head encourages the cheers with little hand gestures and the LGM (Little Green Men) bounce up-and-down excitedly while saying, "Oh-h-h-h-h!"). They take their places looking appropriately proud and heroic.
"All right, all right, ENOUGH!" bellows Emperor Zurg angrily at the crowd. "Now to introduce to you the dark future of the galaxy, evil on wheels, they're mean, they're lean, they're...uh, what else rhymes with lean...clean! Team Grub!!!!"
Team Grub roars onto the stage while thunder and flashes of evil green lightning (effects) shake the stadium. They are dressed similar to the Star Commandos, but are all in black and purple with the evil yellow "Z" on their chests and black goggles to hide their eyes. As they wheel and race onto the stage they circle the Star Commandos threateningly and make ominous gestures to the crowd, who is booing them with more subtle prompting by Mr. Potato Head. The LGM huddle close together, looking a bit frightened with their eyes (all nine of them- three each) getting bigger. Zurg finally commands them, "Grubs! Formation! NOW!" The Grubs take a formation in front of Zurg's podium similar to the Star Commandos, but not as precise. The Star Commandos, after looking a bit startled by the evil entrance of Team Grub, have returned to Attention- the Grubs take their places, but can hardly contain themselves in their desire to attack.
"Grubs, control yourselves," says Zurg to them, "There will be plenty of time to eat...later." The Grubs all look at the Star Commandos hungrily, and the Commandos break Attention slightly, look nervously at the evil Grubs and at each other, and a few look back at Buzz who sees them looking a bit frightened and orders, "Star Commandos, Attention!" They all snap to Attention while the Grubs jeer at them.
"Gentlemen! Gentleman!" announces Mr. Potato Head, "I haven't got all day!" (he leans toward Buzz and says, "The Mrs. is fixing sour cream with bacon and chives tonight!" and Buzz reacts like he knows how good her cooking is!). "Let's get this competition under way!"
"The rules are simple. Each team gives its best demonstration of extreme sports. The Judges will give points for each athlete's performance based on a perfect score of 10, and the score will appear on the scoreboard on the front of the judges' desk, and the final score at the end of the competition will decide whether Buzz Lightyear or the Evil Emperor Zurg will control the future of the galaxy. So what will it be? Peace and freedom?" (he gestures to Buzz while holding up the "Yay!" sign) or suffering and slavery" (he gestures towards Zurg while giving a thumbs down).
"The judges have promised to be completely fair and impartial, haven't you boys?"
"We promise," answer the LGM, raising their right hands.
"Zurg, Buzz, remember, this is not a street brawl. It is a contest, to be played fair and square."
Zurg grumbles something under his breath. "Zurg, you promised, remember?" Mr. Potato Head says. Zurg waves his hand dismissively and mutters, "Let's get on with it." Both teams then leave the stage and get ready for the competition.
"OK," says Mr. Potato Head, "Team Grub won the coin toss and will go first. Each extreme sport will then alternate who goes first. Our first extreme sport will be extreme biking!"
Team Grub's bikers race onto the stage and put on an impressive demonstration of extreme biking, with breathtaking jumps from ramps, aerobatics and stunt riding. They're mean, but they're very good. The LGM give them a score of 9.4. Zurg looks pleased with them. They leave the stage and The Star Commandos team makes a surprise entrance by riding down the arena stairs through the audience and onto the stage, with even bigger extreme moves than Team Grub. They score 9.7, and Buzz congratulates them while Zurg looks disgusted.
"Next, we have free running, which might be a new extreme sport to some. (He picks up a note card and reads this: 'This relatively new sport uses urban structures with movements from parkour, and adds aesthetic vaults and other acrobatics such as tricking and street stunts to create a new form of running that you're going to find really exciting! Star Commandos, you're up!"
The Star Commandos' free runners run onto the stage and use all the ramps, stairs and even some of the platforms to perform a very impressive demonstration of this exciting extreme sport. The LGM clap at the conclusion of their demonstration, then give them a score of 9.8. Team Grub then runs on, but doesn't give quite as impressive a show as the Commandos did, and the score of 8.4 shows it.
"Well, now, we have a score of 19.5 for the Star Commandos and 18.4 for Team Grub" (These scores also show on the scoreboard) "But we still have several more sports and anything can happen in a competition! Next, extreme skateboarding!"
Skateboarders from Team Grub speed onto the stage, giving impressive demonstrations of acrobatics using ramps, stairs, rails and the rest of the set and earn a score of 9.8. Zurg looks almost pleased, but when the Star Commandos take their turn at extreme skateboarding they show just how impressive it can be, and they earn a score of 9.9. With a total of 29.4 for Star Commandos and 28.2 for Team Grub, Buzz is looking confident and triumphantly heroic, while Emperor Zurg is getting more angry.
While The Star Commandos leave the stage, lights focus on Emperor Zurg, who gestures to one of the Arena's ushers and hands him a note. The usher reads it and rushes across the stage and up to the center platform.
Mr. Potato Head says, "The final sport in our competition is aggressive in-line skating.
Team Grub, you've got a lot of catching up to do.”
The usher goes over to Mr. Potato Head and hands him the note. Mr. Potato Head reads the note and announces, "I've just been informed that there is something going on at Space Mountain. Evil Doctor Porkchop has taken control of the operations center and is threatening to turn on the lights!"
Buzz reacts, saying "He can't do that! It will spoil the entire experience for all those adventurers! I must stop him. Star Commandos, continue with the competition, and remember, the future of galactic freedom is in your hands!"
Buzz turns and leaves the podium through the doorway behind him. Then from behind the wall with the now-closed door, Buzz is seen flying up and out of sight, presumably towards Space Mountain to save it. This is not the same actor or even an actor at all, but a Buzz Lightyear mannequin on flying cables who appears to be as realistic as special effects can make it.
Mr. Potato Head tries to get the competition back on track, saying, "Well, Star Commandos, you're up!" The Star Commando in-line skaters race onto the stage and start their presentation, but after a few minutes of their amazing demonstration Emperor Zurg loudly announces,
"Team Grub! Now!"
The in-line skaters of Team Grub and all of the previously seen Grubs burst onto the stage, disrupting the competition. The rest of the Star Commandos rush on stage, but the Grubs are ready for them and quickly herd them into the center of the stage and start to tie them up with a large rope. Others leap and ride onto the judges' platform and tie up the LGM and Mr. Potato Head, while Emperor Zurg fires his ion cannon (actually a Nerf ball gun) around the stage to help the Grubs (creating several dramatic explosions with lots of sparks and fire but not actually hurting anyone). All is in complete chaos, and it looks like Evil Emperor Zurg was going to take over the competition when suddenly, from over the stage, jets of smoke start to shoot down and we see Buzz Lightyear landing on the stage. This is a live actor in the same type of costume as we saw earlier. He is (of course) on cables which are detached as soon as he has landed.
Buzz points his laser gun at Zurg and blows his ion cannon away. The rest of the Grubs are startled and stop their attack on the Star Commandos.
Buzz says, "There is nothing going on at Space Mountain. The command center is under control of the ride operators and the FastPass system is working at maximum efficiency. Zurg, you attempted to trick me and steal the competition, but it didn't work. Star Commandos, take control of the situation!"
The Star Commandos grab the rope that the Grubs were using and take charge, rounding up the Grubs and tying them up. Others free Mr. Potato Head and the LGM. Emperor Zurg sees that he has lost this competition, points to Buzz and announces,
"Buzz Lightyear, you might have won this competition, but you will NOT win the war between good and evil!"
Buzz says, "Zurg, you promised to yield to Star Command if we won this contest. Judges, who won this competition?"
The LGM say, "Star Command".
Buzz points at Zurg and says, "Yield to Star Command. You promised!"
Zurg answers, "I had my fingers crossed!" He turns and exits through the door behind him, then we hear the sound of rocket engines and we see an escape rocket blasting off behind the podium, presumable carrying Emperor Zurg to do more evil elsewhere. It disappears into the space above the stage.
Mr. Potato Head, now freed from the ropes, says, "Well, it looks like the forces of evil have once again been mashed- get it? mashed? by Buzz Lightyear and the Star Command! Isn't that great? So let's forget this whole stupid contest thing and just have some fun. Grubs? Commandos? Why don't you kids call a truce and just show this great audience some of the great things you can do?"
The two teams have gotten rid of the ropes, shake hands to show that the fighting is over, and begin to perform a wild demonstration of their respective extreme sports all over the stage and set. Buzz climbs up to the judges platform and take a proud, heroic pose while watching the athletes below. The LGM say lots of "Ooo's" and "Ahhh's" and they keep giving scores of 10 to everyone. Mr. Potato Head responds with lots of "Wow! Did you see that, Buzz?" The music rocks and the extreme athletes, now performing together, dazzle the crowd with amazing demonstrations of their extreme skills. The show finishes with a burst of fireworks, dazzling lighting and some of the best extreme athletes in the world taking their bows to a cheering crowd.
Coming to Tokyo Disneyland’s Tomorrowland Stage, a new Rock and Roll Jukebox musical inspired by Fritz Lang’s silent Sci-Fi classic METROPOLIS…
MR ROBOTO
The concept behind a “jukebox musical” is a broadway style show using well known popular songs to tell a story. A current example would be WE WILL ROCK YOU which uses the music of QUEEN or AMERICAN IDIOT which uses the music of GREEN DAY. This show will use rock music spanning the 1960s through the 80s. The Japanese are some of the biggest fans of English language rock and pop in the world and this show should be a hit.
As Kilroy and Layla get closer and express their feelings for each other, the evil factory supervisor comes on stage and threatens Kilroy making him stay away from his daughter. He sings BAD TO THE BONE by George Thorogood.
The factory supervisor realizes that the flesh is weak and the workers are ready to revolt so he visits a scientist who is working on his newest creation, MR ROBOTO a human android who will crush any rebellion. The scientist gushes about his creation and sings IRON MAN by Black Sabbath.
btw...this show is once again NOT a retelling of the METROPOLIS story but only INSPIRED by it. I played with the plot points and sexes of the characters to make something new out of it. Hope you all enjoyed.
Just as a bit of a reminder, we now have 6 contestants left, and only 4 challenges left this year. Here is the schedule just as a refresher.
Challenge 7: Universal Studios Japan Simulator, 5 Contestants
Challenge 8: Hong Kong Disney Hotel, 4 Contestants
Challenge 9: Shanghai Disney-land, 3 contestants
Challenge 10: Dubai Theme Park.
Very excited for the rest of the forthcoming weeks! I'm expecting a finale date around August 15th. During the finale I will be casting one vote, our sitemaster another vote, and the poll for the third vote. I will also be releasing more details on the following competitions and announcing the TPA Awards to our contestants.
Monster University
Before Mike and Sully best of friends and best scarers in Monstropolis, and later found out that laughter is the best energy source for Monstropolis, they had to attend school and not any school but the University of Fear!
This will be a prequel to Monster’s Inc where a younger Mike and Sully are wide eyed freshmen entering the first day to the University of Fear. Here they will learn the tricks of the trade to scare people. Which is the easy part the hard part is getting along with each!
This 25-27 minute Live-Action Show will be housed in a theater called “Theater of the Stars” a la “Theater of the Stars“ at Disney Hollywood Studios. Same name, but meaning different things, same build meaning that the stage will be placed inside a permanent structure but the seats will be covered with a awning like the theater at DHS.
Premise: The show will be revolve around Mike and Sully on there journey to a lasting friendship and how what they learned here will help them in the future. Also how they become the best scare duo in the University!
Cast:
Students: Mike, Sully, Randall Boggs, Celia Mae, Fungus, George Sanderson who seems always getting human stuff on him even in school, and the drop outs Smitty and Needleman.
Professors: These characters had a job before they went to Monster Inc so Professor Roz and Professor Abominable Snow monster (before he was banished), Professor Belinda Kozelka.
Show:
Mike and Sully are paired up together and will be roommates in the same dorm room. Well it turns out that they are not the most compatible beings at the University of Fear. They at first don’t get along Mike is loud and a little loud mouth while Sully is soft spoken but a pigpen!
They have almost in the same classes except there specialty classes where Sully is in advance scaring, Mike is in advanced technical support. But they seem always paired up in class projects and other events. The faculty and staff seem to see how strong as a pair they can be while compared being apart.
The show will see how when they can put there differences aside they can be the best of friends but each has there own prejudices that they cant seem to put to forget like real friends, is there barrier that they must hurtle.
They finally reach a breaking point and have a huge fight they decide to room with someone else and ask to be put with other monsters on class project and papers.
Then young monster students at the University start to go missing until Mike and Sully are the only ones left to figure out whats going on and find away to stop it. So they must put aside there differences and come together.
Unwittingly getting the Abominable Snow Monster to break a couple laws, which is why he is banished, helps them to figure out who is monster-napping the students. Here the couple locates the students and finds out that one of the Professors were involved and that they are secretly working for the second biggest energy company in Monstropolis, Monster Industrials.
Then Mike and Sully learn put aside there differences and realized they really missed each other and come to term of there friendship. They realize all the things that the Professors and other monsters saw that they didn’t see when they got to University of Fear. And obviously they save the day!
The show will be as witty and exciting as Monsters Inc with all quick and funny punch lines and also the comic relief by Smitty and Needleman and also how George Sanderson always is getting shaved and cleaned by the CDA who always call out “23-19”
Carousel of Progress 2.0
Set: There will be four "acts" just like in the original Carousel of Progress, but with a few key differences. First of all, the action will all be live. Second, the scenes will be updated and the futuristic act will be slightly more realistic. The sets would all still be built on a rotating set, but instead of having the whole family it would be like watching four short one-man shows.
Act 1: The 1950s
The man (who doesn't have a name) is surprised to find everyone in his living room. He's excited about all of the new technology that has been invented recently. He starts to show everyone his fridge, television, electronic vacuum cleaner, and an automatic dishwasher. His wife comes in, and she shares her favorite appliances. The scene changes.
Act 2: The 1980s
This is where the advancement of technology starts to become much more apparent. There is a Commodore 64 onstage that actually works and the man types on it, prints the page and even demonstrates a game. He plays a VHS on his brand new VCR. He plays a video game on his Atari 2600, just recently released. The scene changes.
Act 3: Present day
Technological advances have exploded. The man uses his computer as a touchscreen. His television is massive, and he videochats with someone "live" from Disney World in Orlando. He demonstrates a new motion capture video game. All the while, he is activating other appliances just by talking to them. The scene changes.
Act 4: The future
This futuristic vision is slightly ridiculous, but not totally unreachable. The man has a robot butler in his house. The robot doesn't talk to him, but it does respond to his voice commands. The man doesn't actually have cable anymore. He just tells the T.V. what show he wants to watch and which episode. While walking around the set, he spills something and the robot cleans it up without being asked.
That's the end of my proposal. I apologize for it being ridiculously short. I got in a car accident on my way home from work tonight and my laptop got busted up in the accident. I only had 45 minutes to do this whole thing so I kind of rushed through it.
But heres my review:
Jeff- I am a huge Kingdom Hearts fan and I think a show based off of this could work well in Tomorrowland. I appreciate how you concentrated on some of the more sci-fi aspects to the game. By far, this is my favorite proposal from you and also my favorite this week. Excellent work.
Andy- I think you definately had a good story, and the show would definately fit into the world of Star Wars meets Disney. I'm glad to see that you encouraged some guest participation in the show.
James- You definately had one of the most creative concepts of the week. While I'm not sure of the placement in tomorrowland, I still loved the show. It sounded very cool and definately attracted my attention. The show mostly appeals to the teen boy element, something most MK parks lack. One of my favorites.
Joseph- Definately thought this was one of the most unusual shows presented this week. It was kind of quirky, but still sounded fun. There was definately some comedic moments, and I think it could do well in Tokyo Disneyland.
Dan- I have to say that I was bit nervous on this one when I saw your title. The venture into the world of Monsters University before being released is kinda tricky. You gave some really good ideas which I hope may be implemented into the real movie.
Eric- Your show was extremely charming and nostalgic. I enjoyed that you took America's Longest Running Stage show, and brought it to "life". Your show was a quality show, making it one of my favorites this week. Job well done.
I had trouble with this one. Probably my weakest challange so far but lets see if somebody like my idea!
I should have stayed with a "Pigs In Space" show from the Muppet Show idea before I thought of Monster University. Didnt know if people remembered the segment.
I will be unbiased, but I will speak (or write) what I truly believe. None of these comments are meant to be offensive in any way whatsoever, but purely points of constructive criticism. I welcome your repsonses as well because I'm not perfect and neither are my reviews. :)
JEFF: I thought that this was defiently the most unique idea of the week. I personally saw a parallell between your idea and the American Idol attraction at Hollywood Studios. Maybe it was because of the enhanced audience participation. I don't just an observation...
POSITIVES: I loved the audience participation. Also, I am always happy to see repeat visit opportunities. Having a variety of shows is always a plus. In the real world of Disney, an attraction willl last much longer and have higher ratings if it has re-ride ability and you have definetly achieved this.
NEGATIVES: Kingdom Hearts (while known well by the majority of this sites users) is not as well known by the majority of Disney visitors than say an established movie franchise like Star Wars or Harry Potter. An attraction that revolves around characters not known by much of your audience can be risky. Even so, you combatted this with the inclusion popular characters such as Stitch and Tron. My other negative was that possibly your audience participation went a little too far. Being at the same place for nearly 4 hours could be a bit problematic. Personally, I would want some sort of compensation for my time lost (such as free fastpasses). Since you're paying so much money to enter the parks, most people want to get the most ride in in the least amount of time. Does that make sense?
BOTTOM LINE: Great (and very well thought-out) show, would probably be included in my list of must do's.
POSITIVES: I liked that you didn't base the show off an existing movie from the sereis and rather decided to foucs on your own story. It defiently had a stunt show feel. As always, audience participation is good, no matter how simple or complex it may be. Also, the humor was appreciated, good laughs also put the audience in a better mood. Also, I was a big fan of the finale, exciting finishes make for memorable shows. The last thing you see is the first thing you remember after the show is over.
NEGATIVES: The stroyline, although original, was a bit farfetched. It just felt a bit choppy in my opinion and could have been made better with a more cohesive and thought-out storyline. It also took awhile to get started. Once Vader arrives I enjoyed it but the first seemed honestly, kind of boring. I wish there were a nicer way to say it, but there's only so much excitement when dummies are involved.
BOTTOM LINE: Good concept, but could have been made even better by a better storyline.
POSITIVES: First of all, great use of the Toy Story characters and theme. I felt as though the worked perfect for this show. The show (even without the theme) sounded engaging, exctiting, and edge-of-your-seat awesome! i'm a sucker for the Little Green Men so you gained some serious brownie points there from me. I also was happy with the whole Buzz v.s. Zurg rivalry theme as well as the jokes from Mr. Potato Head. Great finale too!
NEGATIVES: If you guys haven't figured out by now, I'm a stresser on story. I love when things have purpose and belonging in the grand scheme of things. I felt, in relation to your story, that the Buzz blasting off to Space Mountain was unecessary. I would have rather seen a duel of tricks between the Grubs and Star Command. Preferably with fire, water, and explsoions! A duel between Zurg and Buzz would have been cool as well that ended in something like a bungee jump or catapult. (I'm just spitballing here.) And then maybe transitino into the fianle you proposed.
BOTTOM LINE: Great proposal. A definite favorite of the week. Just a few revisions on story and this could be placed in Tokyo Disneyland tomorrow!
POSTIVES: First of all, I was happy to see someone take more of a music oriented route. Also, I liked your use of a not so well known movie.
(OK yes, I know what you're thinking right now Jeff, he just said be careful when using not-so-well-known franchises. Well, let me explain. Joseph, in your proposal the knowledge of the story beforehand was not important because the show is basically the story of teh characters, whereas in Jeff's show we had to have explained to us what all the creatures were and what side they were on and so on. This is the difference, and thus the risk I was speaking about.)
Ok back to the review.... This almost felt like an adapted Broadway show which was great because Disney neeeds more high quality shows like these. The rock music seemed perfect for the story you were trying to tell and it fit perfectly into Tomorrowland. Perfect song choices. A question I did have though was whether or not the costumes would be made so that it appeared as though everything was still in black and white. I think this would be a cool effect and would be a good juxtaposition against the colorful and bombastic rock music.
NEGATIVES: Even though I loved the story, it may not play as well to the common Disney visitor. It is a bit creepy and mature. I still think it would draw good crowds though, mostly because of the music. Nothing other than that!
BOTTOM LINE: Really an excellent sounding show. I would definetly see it. Good music choice and great storytelling! I'm surprised Disney hasn't already called you up to ask permission to construct it! ;D My favorite of the week.
POSITIVES: I really did like the story and the characters. It would have worked better as a live show if it had included something like music to make it more exciting.
NEGATIVES: I felt like I was reading a summarized script to a movie not a live stage show. In a theme park, the shows must be exciting and fun, but this one wasn't really that.
BOTTOM LINE: Really good story, but I don't see it working as a stage show. If original songs or something like that were added, I could see it working, but not inits current form.
POSITIVES: My initial thought was, well that's not that great, he just basically copied the original attraction, but then I got thinking and thought to myself, not really. You adapted a classic attraction to modern (and international) audiences without losing the charm and celebration of Americana featured so prominently in the original show. I liked the use of live actors as a change from AAs. Even though it's not edge-of-your-seat exciting it is engaging and entertaining.
NEGATIVES: Even though you changed it up a bit, the show wasn't very original. Yes, the new scenes are cool, but the story itself is not new. Despite that, many of Tokyo Disneyland's visitors probably haven't been to the original Carousel of Progress so it wouldn't really matter in the end.
BOTTOM LINE: Quite a good idea, considering your time constraints. Would have liked to see it be a bit more unique, but I was impressed by your adaptation to this classic and timeless attraction.
Thanks for the reviews!
It sometimes feels that we are in a vaccuum here, but having a second opinion to Tim's actually does help quite a bit. I think that by reading everyone's proposals and then all of the reviews, it helps to hone these in a bit. I will be the first to say that my first couple of ideas weren't that great (and the fact that I am a rookie at this), but I am learning....